CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · Tours and Tournaments files

tournament_clear_tournament_variables_effect

tournament_clear_tournament_variables_effect = yes

game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt, line 261 (40 lines). No parameters.

tournament_clear_tournament_variables_effect is a scripted effect in Crusader Kings III, in the Tours and Tournaments files, written at line 261 of its file. It takes no parameters: tournament_clear_tournament_variables_effect = yes. The game's script calls it in 1 place, among them Grand Tournament (activity). Patch 1.20.1.2, from game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt.

The comment above it in the file

Purge all tournament related variables

What it does

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (40 lines of game script)
tournament_clear_tournament_variables_effect = {
	tournament_clear_contest_variables_effect = yes
	if = {
		limit = { exists = var:contest_versus_progress }
		remove_variable = contest_versus_progress
	}
	if = {
		limit = { exists = var:tournament_marriage_prize }
		remove_variable = tournament_marriage_prize
	}
	if = {
		limit = { has_character_flag = arrived_at_tournament_flag }
		remove_character_flag = arrived_at_tournament_flag
	}
	if = {
		limit = { has_character_modifier = tournament_melee_protector_modifier }
		remove_character_modifier = tournament_melee_protector_modifier
	}
	if = {
		limit = { has_character_flag = knows_mulan_flag }
		remove_character_flag = knows_mulan_flag
	}
	if = {
		limit = { has_character_flag = cloak_duelist_flag }
		remove_character_flag = cloak_duelist_flag
	}
	if = {
		limit = { exists = var:contest_horse_race_name }
		remove_variable = contest_horse_race_name
	}
	if = {
		limit = { exists = var:contest_horse_race_gender }
		remove_variable = contest_horse_race_gender
	}
	if = {
		limit = { exists = var:horse_race_jockey }
		remove_variable = horse_race_jockey
	}
	clear_variable_list = tournament_favor_offers
}

As written in game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls tournament_clear_tournament_variables_effect.

Activities (1)

Source: game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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