CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · All Under Heaven files

tgp_silk_road_iranian_intermezzo_ending_effect

tgp_silk_road_iranian_intermezzo_ending_effect = yes

game/common/scripted_effects/10_dlc_tgp_silk_road_scripted_effects.txt, line 525 (14 lines). No parameters.

tgp_silk_road_iranian_intermezzo_ending_effect is a scripted effect in Crusader Kings III, in the All Under Heaven files, written at line 525 of its file. It takes no parameters: tgp_silk_road_iranian_intermezzo_ending_effect = yes. The game's script calls it in 4 places, among them Abbasid Humiliation (decision), Iranian Resurgence (decision) and Renewed Caliphate (decision). Patch 1.20.1.2, from game/common/scripted_effects/10_dlc_tgp_silk_road_scripted_effects.txt.

What it does

  • The Silk Road:
    • If

      • situation_has_catalyst = catalyst_silk_road_iranian_intermezzo_ending_reached

      Then

      • situation_sub_region:region_silk_road_proper_occident ?= { … }

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (14 lines of game script)
tgp_silk_road_iranian_intermezzo_ending_effect = {
	save_scope_as = struggle_ender
	situation:silk_road_situation ?= {
		if = {
			limit = { situation_has_catalyst = catalyst_silk_road_iranian_intermezzo_ending_reached }
			situation_sub_region:region_silk_road_proper_occident ?= {
				trigger_sub_region_catalyst = {
					catalyst = catalyst_silk_road_iranian_intermezzo_ending_reached
					character = scope:struggle_ender
				}
			}
		}
	}
}

As written in game/common/scripted_effects/10_dlc_tgp_silk_road_scripted_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls tgp_silk_road_iranian_intermezzo_ending_effect.

Source: game/common/scripted_effects/10_dlc_tgp_silk_road_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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