Scripted effect
temujin_conqueror_bonuses_effect
temujin_conqueror_bonuses_effect = yesgame/common/scripted_effects/00_mongol_invasion_effects.txt, line 11825 (77 lines). No parameters.
temujin_conqueror_bonuses_effect is a scripted effect in Crusader Kings III, written at line 11825 of its file. It takes no parameters: temujin_conqueror_bonuses_effect = yes. The game's script calls it in 1 place, among them To Rule the World (event conqueror.0001). Its body carries 1 text of the game's own for the player. Patch 1.20.1.2, from game/common/scripted_effects/00_mongol_invasion_effects.txt.
The comment above it in the file
Special stuff for player Temüjin, disbursed in event conqueror.0001
What it does
- They gets +100
- Dread +40
- Gain +500 Prestige
- If prestige level less than 2: Level of Fame +2
- Else, if prestige level less than 3: Level of Fame +1
- If government is Nomadic:
If
One of these
- Has the Absolute Dominance Law
or
Has the Unrestricted Dominance Law
Then
- Their domicile:
change_herd = { add = nomadic_authority_level_2_requirement }
Otherwise
- Their domicile:
change_herd = { value = nomadic_authority_level_4_requirement }
If
- Does NOT have the Unrestricted Dominance Law
- Does NOT have the Absolute Dominance Law
Then
- Adopts the Absolute Dominance Law
If
is_decision_on_cooldown = nomad_higher_tier_title_decision
Then
remove_decision_cooldown = nomad_higher_tier_title_decision
- Nomadic warriors will continue gathering behind you, the Khan chosen by Heaven, granting more Herd, Prestige, and Gold — if your Dominance remains above High Dominance
- Event mpo_greatest_of_khans.1010 (after 3–9 months)
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (77 lines of game script)
temujin_conqueror_bonuses_effect = {
add_gold = 100
add_dread = medium_dread
add_prestige = 500
if = {
limit = {
prestige_level < 2
}
add_prestige_level = 2
}
else_if = {
limit = {
prestige_level < 3
}
add_prestige_level = 1
}
if = {
limit = {
government_has_flag = government_is_nomadic
}
if = {
limit = {
OR = {
has_realm_law = nomadic_authority_4
has_realm_law = nomadic_authority_5
}
}
domicile = {
change_herd = {
add = nomadic_authority_level_2_requirement
}
}
}
else = {
domicile = {
change_herd = {
value = nomadic_authority_level_4_requirement
}
}
}
if = {
limit = {
NOR = {
has_realm_law = nomadic_authority_5
has_realm_law = nomadic_authority_4
}
}
hidden_effect = {
if = {
limit = { has_realm_law = nomadic_authority_1 }
remove_realm_law = nomadic_authority_1
}
if = {
limit = { has_realm_law = nomadic_authority_2 }
remove_realm_law = nomadic_authority_2
}
if = {
limit = { has_realm_law = nomadic_authority_3 }
remove_realm_law = nomadic_authority_3
}
}
add_realm_law_skip_effects = nomadic_authority_4
}
}
if = {
limit = {
is_decision_on_cooldown = nomad_higher_tier_title_decision
}
remove_decision_cooldown = nomad_higher_tier_title_decision
}
custom_tooltip = temujin_horde_gathers_tt
trigger_event = {
id = mpo_greatest_of_khans.1010
months = { 3 9 }
}
}As written in game/common/scripted_effects/00_mongol_invasion_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls temujin_conqueror_bonuses_effect.
Events (1)
- To Rule the World
conqueror.0001
Source: game/common/scripted_effects/00_mongol_invasion_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.