Scripted effect
select_poem_theme_romance_effect
select_poem_theme_romance_effect = yesgame/common/scripted_effects/00_poetry_effects.txt, line 6 (11 lines). No parameters.
select_poem_theme_romance_effect is a scripted effect in Crusader Kings III, written at line 6 of its file. It takes no parameters: select_poem_theme_romance_effect = yes. The game's script calls it in 4 places, among them Send Poem (interaction), Write Poetry (court task) and A Knight's Declaration (event court.9000). Patch 1.20.1.2, from game/common/scripted_effects/00_poetry_effects.txt.
The comment above it in the file
Themes
What it does
Every line of it is script with no tooltip text: the script is below.
The script as written (11 lines of game script)
select_poem_theme_romance_effect = {
set_variable = {
name = poetry_theme
value = flag:romance
}
# Set up a scope for gender effect checking.
save_scope_value_as = {
name = poetry_romance_target
value = yes
}
}As written in game/common/scripted_effects/00_poetry_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls select_poem_theme_romance_effect.
Character interactions (1)
Court position tasks (1)
- Write Poetry
Events (1)
- A Knight's Declaration
court.9000
Scripted effects (1)
Source: game/common/scripted_effects/00_poetry_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.