CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect

petition_head_of_faith_grant_excommunication_effect

petition_head_of_faith_grant_excommunication_effect = yes

game/common/scripted_effects/11_petition_head_of_faith_effects.txt, line 401 (22 lines). No parameters.

petition_head_of_faith_grant_excommunication_effect is a scripted effect in Crusader Kings III, written at line 401 of its file. It takes no parameters: petition_head_of_faith_grant_excommunication_effect = yes. The game's script calls it in 5 places, among them Petition: … Excommunication (event petition_head_of_faith.1320), petition_head_of_faith_cite_sins_effect (scripted effect) and petition_head_of_faith_excommunication_offer_gold_success_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/11_petition_head_of_faith_effects.txt.

The comment above it in the file

Petitioner scope, not root, since root is the Head of Faith

What it does

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (22 lines of game script)
petition_head_of_faith_grant_excommunication_effect = {
	save_temporary_scope_as = petition_hof_petitioner
	trigger_event = religious_interaction.1022
	excommunicate_character = {
		EXCOMMUNICATOR = var:petition_head_of_faith_recipient
		TARGET_CHARACTER = var:petition_head_of_faith_target_character
		REQUESTING_CHARACTER = scope:petition_hof_petitioner
	}
	var:petition_head_of_faith_target_character = {
		trigger_event = {
			id = religious_interaction.1020
			days = 5
		}
	}
	add_clan_unity_interaction_effect = {
		CHARACTER = scope:petition_hof_petitioner
		TARGET = var:petition_head_of_faith_recipient
		VALUE = medium_unity_loss
		DESC = clan_unity_request_excommunication.desc
		REVERSE_NON_HOUSE_TARGET = no
	}
}

As written in game/common/scripted_effects/11_petition_head_of_faith_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls petition_head_of_faith_grant_excommunication_effect.

Source: game/common/scripted_effects/11_petition_head_of_faith_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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