CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect

petition_head_of_faith_cite_sins_effect

petition_head_of_faith_cite_sins_effect = yes

game/common/scripted_effects/11_petition_head_of_faith_effects.txt, line 217 (17 lines). No parameters.

petition_head_of_faith_cite_sins_effect is a scripted effect in Crusader Kings III, written at line 217 of its file. It takes no parameters: petition_head_of_faith_cite_sins_effect = yes. The game's script calls it in 2 places, among them The Argument (event petition_head_of_faith.2000) and The Argument (event petition_head_of_faith.4000). Patch 1.20.1.2, from game/common/scripted_effects/11_petition_head_of_faith_effects.txt.

The comment above it in the file

cite_sins argument ("Cite Sins"). Success chance scales with target net sin; grave sins auto-succeed. Odds shown in random_list.

What it does

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (17 lines of game script)
petition_head_of_faith_cite_sins_effect = {
	add_character_flag = petition_head_of_faith_argument_cite_sins
	random_list = {
		0 = {
			modifier = { add = petition_head_of_faith_cite_sins_chance_value }
			desc = petition_head_of_faith_cite_sins_success_desc
			petition_head_of_faith_grant_excommunication_effect = yes
			petition_head_of_faith_route_to_excommunication_success_effect = yes
		}
		# Failure: reserved piety forfeited, no affront opinion (affront is for failed bribe only).
		0 = {
			modifier = { add = petition_head_of_faith_cite_sins_chance_inverse_value }
			desc = petition_head_of_faith_cite_sins_failure_desc
			petition_head_of_faith_route_to_excommunication_failure_effect = yes
		}
	}
}

As written in game/common/scripted_effects/11_petition_head_of_faith_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls petition_head_of_faith_cite_sins_effect.

Events (2)

Source: game/common/scripted_effects/11_petition_head_of_faith_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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