CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · By God Alone files

pam_schism_rite_conversion_dissent_effect

pam_schism_rite_conversion_dissent_effect = yes

game/common/scripted_effects/pam_effects.txt, line 12167 (29 lines). No parameters.

pam_schism_rite_conversion_dissent_effect is a scripted effect in Crusader Kings III, in the By God Alone files, written at line 12167 of its file. It takes no parameters: pam_schism_rite_conversion_dissent_effect = yes. The game's script calls it in 1 place, among them on_rite_change (on action). Patch 1.20.1.2, from game/common/scripted_effects/pam_effects.txt.

The comment above it in the file

Converters are root, with scope:old_rite the rite they left, when on_rite_change fires
Flag spaces repeats and stops the event's own conversion from chaining

What it does

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (29 lines of game script)
pam_schism_rite_conversion_dissent_effect = {
	if = {
		limit = {
			is_landed = yes
			exists = scope:old_rite
			scope:old_rite != rite
			OR = {
				highest_held_title_tier >= tier_kingdom
				pam_is_investiture_clergy_trigger = yes
			}
			pam_schism_rite_in_pair_trigger = { RITE = scope:old_rite }
			pam_schism_rite_in_pair_trigger = { RITE = root.rite }
			pam_great_schism_progress_can_change_trigger = yes
			NOT = { has_character_flag = pam_schism_rite_conversion_dissent_recently }
		}
		random = {
			chance = pam_schism_rite_conversion_dissent_chance_value
			scope:old_rite = { save_scope_as = pam_dissent_rite }
			add_character_flag = {
				flag = pam_schism_rite_conversion_dissent_recently
				years = 10
			}
			trigger_event = {
				id = pam_the_christian_church.0063
				days = { 3 10 }
			}
		}
	}
}

As written in game/common/scripted_effects/pam_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls pam_schism_rite_conversion_dissent_effect.

On actions (the game's own hooks) (1)

  • on_rite_change

Source: game/common/scripted_effects/pam_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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