Scripted effect · By God Alone files
pam_schism_rite_conversion_dissent_effect
pam_schism_rite_conversion_dissent_effect = yesgame/common/scripted_effects/pam_effects.txt, line 12167 (29 lines). No parameters.
pam_schism_rite_conversion_dissent_effect is a scripted effect in Crusader Kings III, in the By God Alone files, written at line 12167 of its file. It takes no parameters: pam_schism_rite_conversion_dissent_effect = yes. The game's script calls it in 1 place, among them on_rite_change (on action). Patch 1.20.1.2, from game/common/scripted_effects/pam_effects.txt.
The comment above it in the file
Converters are root, with scope:old_rite the rite they left, when on_rite_change fires Flag spaces repeats and stops the event's own conversion from chaining
What it does
If
- Is landed
scope:old_rite != riteOne of these
- Highest held Title is at least Kingdom Rank
or
pam_is_investiture_clergy_trigger = yes
pam_schism_rite_in_pair_trigger = { RITE = scope:old_rite }pam_schism_rite_in_pair_trigger = { RITE = root.rite }pam_great_schism_progress_can_change_trigger = yes
Then
- …% chance of: Event pam_the_christian_church.0063 (after 3–10 days)
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (29 lines of game script)
pam_schism_rite_conversion_dissent_effect = {
if = {
limit = {
is_landed = yes
exists = scope:old_rite
scope:old_rite != rite
OR = {
highest_held_title_tier >= tier_kingdom
pam_is_investiture_clergy_trigger = yes
}
pam_schism_rite_in_pair_trigger = { RITE = scope:old_rite }
pam_schism_rite_in_pair_trigger = { RITE = root.rite }
pam_great_schism_progress_can_change_trigger = yes
NOT = { has_character_flag = pam_schism_rite_conversion_dissent_recently }
}
random = {
chance = pam_schism_rite_conversion_dissent_chance_value
scope:old_rite = { save_scope_as = pam_dissent_rite }
add_character_flag = {
flag = pam_schism_rite_conversion_dissent_recently
years = 10
}
trigger_event = {
id = pam_the_christian_church.0063
days = { 3 10 }
}
}
}
}As written in game/common/scripted_effects/pam_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls pam_schism_rite_conversion_dissent_effect.
On actions (the game's own hooks) (1)
- on_rite_change
Source: game/common/scripted_effects/pam_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.