CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · By God Alone files

pam_schism_county_conversion_progress_effect

pam_schism_county_conversion_progress_effect = yes

game/common/scripted_effects/pam_effects.txt, line 12252 (25 lines). No parameters.

pam_schism_county_conversion_progress_effect is a scripted effect in Crusader Kings III, in the By God Alone files, written at line 12252 of its file. It takes no parameters: pam_schism_county_conversion_progress_effect = yes. The game's script calls it in 1 place, among them on_county_rite_change (on action). Patch 1.20.1.2, from game/common/scripted_effects/pam_effects.txt.

The comment above it in the file

A county is root when on_county_rite_change runs this, with scope:old_rite the rite it used to have
A faith swap books nothing, because the schism is a quarrel within Christianity

What it does

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (25 lines of game script)
pam_schism_county_conversion_progress_effect = {
	if = {
		limit = {
			exists = scope:old_rite
			rite != scope:old_rite
			pam_schism_rite_in_pair_trigger = { RITE = scope:old_rite }
			any_county_holy_site = {
				any_holy_site_faith = { this = faith:christian_faith }
			}
		}
		if = {
			limit = { pam_schism_county_rite_in_pair_trigger = { COUNTY = root } }
			pam_change_great_schism_progress_effect = {
				VALUE = pam_great_schism_progress_county_conversion_value
				TT = pam_great_schism_progress_county_conversion_tt
			}
		}
		else = { # Attribute to the pair rite losing the county (gainer is outside the pair)
			pam_change_great_schism_progress_effect = {
				VALUE = pam_great_schism_progress_county_conversion_edge_value
				TT = pam_great_schism_progress_county_conversion_edge_tt
			}
		}
	}
}

As written in game/common/scripted_effects/pam_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls pam_schism_county_conversion_progress_effect.

On actions (the game's own hooks) (1)

  • on_county_rite_change

Source: game/common/scripted_effects/pam_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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