Scripted effect · By God Alone files
pam_save_selected_interaction_tenet_effect
pam_save_selected_interaction_tenet_effect = yesgame/common/scripted_effects/pam_effects.txt, line 9172 (491 lines). No parameters.
pam_save_selected_interaction_tenet_effect is a scripted effect in Crusader Kings III, in the By God Alone files, written at line 9172 of its file. It takes no parameters: pam_save_selected_interaction_tenet_effect = yes. The game's script calls it in 2 places, among them Evangelize Personal Tenet (interaction) and pam_reform_order_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/pam_effects.txt.
What it does
Every line of it is script with no tooltip text: the script is below.
The script as written (120 lines of game script)
pam_save_selected_interaction_tenet_effect = {
# Set the tenet based on selected send_options
switch = {
trigger = yes
scope:tenet_aniconism = {
tenet:tenet_aniconism = {
save_scope_as = pam_selected_interaction_tenet
}
}
scope:tenet_alexandrian_catechism = {
tenet:tenet_alexandrian_catechism = {
save_scope_as = pam_selected_interaction_tenet
}
}
scope:tenet_armed_pilgrimages = {
tenet:tenet_armed_pilgrimages = {
save_scope_as = pam_selected_interaction_tenet
}
}
scope:tenet_carnal_exaltation = {
tenet:tenet_carnal_exaltation = {
save_scope_as = pam_selected_interaction_tenet
}
}
scope:tenet_communal_identity = {
tenet:tenet_communal_identity = {
save_scope_as = pam_selected_interaction_tenet
}
}
scope:tenet_communion = {
tenet:tenet_communion = {
save_scope_as = pam_selected_interaction_tenet
}
}
scope:tenet_consolamentum = {
tenet:tenet_consolamentum = {
save_scope_as = pam_selected_interaction_tenet
}
}
scope:tenet_divine_marriage = {
tenet:tenet_divine_marriage = {
save_scope_as = pam_selected_interaction_tenet
}
}
scope:tenet_gnosticism = {
tenet:tenet_gnosticism = {
save_scope_as = pam_selected_interaction_tenet
}
}
scope:tenet_mendicant_preachers = {
tenet:tenet_mendicant_preachers = {
save_scope_as = pam_selected_interaction_tenet
}
}
scope:tenet_pacifism = {
tenet:tenet_pacifism = {
save_scope_as = pam_selected_interaction_tenet
}
}
scope:tenet_pentarchy = {
tenet:tenet_pentarchy = {
save_scope_as = pam_selected_interaction_tenet
}
}
scope:tenet_unrelenting_faith = {
tenet:tenet_unrelenting_faith = {
save_scope_as = pam_selected_interaction_tenet
}
}
scope:tenet_vows_of_poverty = {
tenet:tenet_vows_of_poverty = {
save_scope_as = pam_selected_interaction_tenet
}
}
scope:tenet_pastoral_isolation = {
tenet:tenet_pastoral_isolation = {
save_scope_as = pam_selected_interaction_tenet
}
}
scope:tenet_adaptive = {
tenet:tenet_adaptive = {
save_scope_as = pam_selected_interaction_tenet
}
}
scope:tenet_esotericism = {
tenet:tenet_esotericism = {
save_scope_as = pam_selected_interaction_tenet
}
}
scope:tenet_legalism = {
tenet:tenet_legalism = {
save_scope_as = pam_selected_interaction_tenet
}
}
scope:tenet_literalism = {
tenet:tenet_literalism = {
save_scope_as = pam_selected_interaction_tenet
}
}
scope:tenet_reincarnation = {
tenet:tenet_reincarnation = {
save_scope_as = pam_selected_interaction_tenet
}
}
scope:tenet_religious_legal_pronouncements = {
tenet:tenet_religious_legal_pronouncements = {
save_scope_as = pam_selected_interaction_tenet
}
}
scope:tenet_struggle_submission = {
tenet:tenet_struggle_submission = {
save_scope_as = pam_selected_interaction_tenet
}
}
scope:tenet_false_conversion_sanction = {
tenet:tenet_false_conversion_sanction = {
save_scope_as = pam_selected_interaction_tenet
}
}
scope:tenet_tax_nonbelievers = {As written in game/common/scripted_effects/pam_effects.txt.
The first 120 of its 491 lines; the rest is in game/common/scripted_effects/pam_effects.txt from line 9172.
Where it is used
Every place in common/, events/ and history/ that calls pam_save_selected_interaction_tenet_effect.
Character interactions (1)
Scripted effects (1)
Source: game/common/scripted_effects/pam_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.