CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
Silk & Silverout Tue, Nov 17What's free, what needs the DLC, price →

Scripted effect · By God Alone files

pam_enforce_title_succession_effect

pam_enforce_title_succession_effect = yes

game/common/scripted_effects/pam_effects.txt, line 11497 (34 lines). No parameters.

pam_enforce_title_succession_effect is a scripted effect in Crusader Kings III, in the By God Alone files, written at line 11497 of its file. It takes no parameters: pam_enforce_title_succession_effect = yes. The game's script calls it in 1 place, among them Request Enforced Succession (interaction). Patch 1.20.1.2, from game/common/scripted_effects/pam_effects.txt.

What it does

  • If

    • NOT = { scope:enforced_heir = scope:succession_holder }

    Then

    • scope:succession_title:
      • change_title_holder_include_vassals = { holder = scope:enforced_heir change = scope:succession_title_change }
  • If

    • scope:succession_holder: Is played by the AI

    Then

    • scope:succession_holder: Opinion: Meddling in my Succession

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (34 lines of game script)
pam_enforce_title_succession_effect = {
	scope:target = { save_scope_as = succession_title }
	scope:target.holder = { save_scope_as = succession_holder }
	scope:succession_title = {
		current_heir = { save_scope_as = enforced_heir }
	}
	if = {
		limit = {
			exists = scope:enforced_heir
			NOT = { scope:enforced_heir = scope:succession_holder }
		}
		create_title_and_vassal_change = {
			type = stepped_down
			save_scope_as = succession_title_change
			add_claim_on_loss = no
		}
		scope:succession_title = {
			change_title_holder_include_vassals = {
				holder = scope:enforced_heir
				change = scope:succession_title_change
			}
		}
		resolve_title_and_vassal_change = scope:succession_title_change
	}
	if = {
		limit = { scope:succession_holder = { is_ai = yes } }
		scope:succession_holder = {
			add_opinion = {
				target = scope:actor
				modifier = meddling_church_opinion
			}
		}
	}
}

As written in game/common/scripted_effects/pam_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls pam_enforce_title_succession_effect.

Character interactions (1)

Source: game/common/scripted_effects/pam_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

Spotted a mistake on this page?