Scripted effect · By God Alone files
pam_challenge_hof_war_save_participants_effect
pam_challenge_hof_war_save_participants_effect = yesgame/common/scripted_effects/pam_antipope_effects.txt, line 513 (37 lines). No parameters.
pam_challenge_hof_war_save_participants_effect is a scripted effect in Crusader Kings III, in the By God Alone files, written at line 513 of its file. It takes no parameters: pam_challenge_hof_war_save_participants_effect = yes. The game's script calls it in 2 places, among them pam_antipope_challenge_hof_defeat_effect (scripted effect) and pam_antipope_challenge_hof_victory_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/pam_antipope_effects.txt.
What it does
If
scope:attacker:pam_is_antipope_trigger = yes
Then
- scope:attacker.faith › Every religious head challenger:
- Where:
holder ?= scope:attackerNOT = { challenger_sponsor ?= { holder ?= scope:attacker } }
challenger_sponsor ?= { … }
- Where:
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (37 lines of game script)
pam_challenge_hof_war_save_participants_effect = {
scope:attacker = { save_scope_as = pam_ch_hof_attacker }
scope:defender = { save_scope_as = pam_ch_hof_old_hof }
if = {
limit = {
scope:attacker = { pam_is_antipope_trigger = yes }
}
scope:attacker = { save_scope_as = pam_ch_hof_challenger }
scope:attacker.faith = {
every_religious_head_challenger = {
limit = {
holder ?= scope:attacker
NOT = {
challenger_sponsor ?= { holder ?= scope:attacker }
}
}
challenger_sponsor ?= {
holder ?= { save_scope_as = pam_ch_hof_sponsor }
}
}
}
}
else_if = {
limit = {
scope:attacker = { pam_is_antipope_sponsor_trigger = yes }
}
scope:attacker = { save_scope_as = pam_ch_hof_sponsor }
scope:attacker.faith = {
every_religious_head_challenger = {
limit = {
challenger_sponsor ?= { holder ?= scope:attacker }
}
holder ?= { save_scope_as = pam_ch_hof_challenger }
}
}
}
}As written in game/common/scripted_effects/pam_antipope_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls pam_challenge_hof_war_save_participants_effect.
Source: game/common/scripted_effects/pam_antipope_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.