Scripted effect · By God Alone files
pam_antipope_challenge_hof_defeat_effect
pam_antipope_challenge_hof_defeat_effect = yesgame/common/scripted_effects/pam_antipope_effects.txt, line 502 (10 lines). No parameters.
pam_antipope_challenge_hof_defeat_effect is a scripted effect in Crusader Kings III, in the By God Alone files, written at line 502 of its file. It takes no parameters: pam_antipope_challenge_hof_defeat_effect = yes. The game's script calls it in 1 place, among them Challenge Head of Faith (casus belli). Patch 1.20.1.2, from game/common/scripted_effects/pam_antipope_effects.txt.
What it does
Every line of it is script with no tooltip text: the script is below.
The script as written (10 lines of game script)
pam_antipope_challenge_hof_defeat_effect = {
pam_challenge_hof_war_save_participants_effect = yes
pam_challenge_hof_defeat_cleanup_effect = yes
scope:defender = {
pam_challenge_hof_war_persist_scopes_effect = {
OUTCOME = flag:defender_victory
}
}
pam_challenge_hof_war_on_defender_victory_events_effect = yes
}As written in game/common/scripted_effects/pam_antipope_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls pam_antipope_challenge_hof_defeat_effect.
Casus belli (1)
Source: game/common/scripted_effects/pam_antipope_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.