Scripted effect · By God Alone files
pam_challenge_hof_war_ai_excommunicate_imprison_effect
pam_challenge_hof_war_ai_excommunicate_imprison_effect = { IMPRISONER = … TARGET = … }game/common/scripted_effects/pam_antipope_effects.txt, line 611 (18 lines). Parameters: $IMPRISONER$, $TARGET$.
pam_challenge_hof_war_ai_excommunicate_imprison_effect is a scripted effect in Crusader Kings III, in the By God Alone files, written at line 611 of its file. A call passes 2 parameters: IMPRISONER and TARGET. The game's script calls it in 2 places, among them pam_challenge_hof_war_ai_attacker_victory_judgment_effect (scripted effect) and pam_challenge_hof_war_ai_defender_victory_judgment_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/pam_antipope_effects.txt.
What it does
Every line of it is script with no tooltip text: the script is below.
The script as written (18 lines of game script)
pam_challenge_hof_war_ai_excommunicate_imprison_effect = {
pam_challenge_hof_war_excommunicate_if_possible_effect = { TARGET = $TARGET$ }
$TARGET$ = {
rightfully_imprison_character_less_verbose_effect = {
TARGET = $TARGET$
IMPRISONER = $IMPRISONER$
}
set_variable = {
name = pam_ch_hof_fate
value = flag:imprisoned
days = 30
}
}
pam_challenge_hof_war_notify_victim_fate_effect = {
VICTIM = $TARGET$
JUDGE = $IMPRISONER$
}
}As written in game/common/scripted_effects/pam_antipope_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls pam_challenge_hof_war_ai_excommunicate_imprison_effect.
Source: game/common/scripted_effects/pam_antipope_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.