CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
Silk & Silverout Tue, Nov 17What's free, what needs the DLC, price →

Scripted effect · By God Alone files

pam_challenge_hof_war_ai_defender_victory_judgment_effect

pam_challenge_hof_war_ai_defender_victory_judgment_effect = yes

game/common/scripted_effects/pam_antipope_effects.txt, line 630 (31 lines). No parameters.

pam_challenge_hof_war_ai_defender_victory_judgment_effect is a scripted effect in Crusader Kings III, in the By God Alone files, written at line 630 of its file. It takes no parameters: pam_challenge_hof_war_ai_defender_victory_judgment_effect = yes. The game's script calls it in 1 place, among them pam_challenge_hof_war_on_defender_victory_events_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/pam_antipope_effects.txt.

What it does

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (31 lines of game script)
pam_challenge_hof_war_ai_defender_victory_judgment_effect = {
	scope:defender = { pam_challenge_hof_war_restore_scopes_from_vars_effect = yes }
	if = {
		limit = {
			exists = scope:pam_ch_hof_challenger
			scope:pam_ch_hof_challenger = {
				is_alive = yes
				is_imprisoned = no
			}
		}
		pam_challenge_hof_war_ai_excommunicate_imprison_effect = {
			TARGET = scope:pam_ch_hof_challenger
			IMPRISONER = scope:defender
		}
	}
	if = {
		limit = {
			exists = scope:pam_ch_hof_sponsor
			exists = scope:pam_ch_hof_challenger
			NOT = { scope:pam_ch_hof_sponsor = scope:pam_ch_hof_challenger }
			scope:pam_ch_hof_sponsor = {
				is_alive = yes
				is_imprisoned = no
			}
		}
		pam_challenge_hof_war_ai_excommunicate_imprison_effect = {
			TARGET = scope:pam_ch_hof_sponsor
			IMPRISONER = scope:defender
		}
	}
}

As written in game/common/scripted_effects/pam_antipope_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls pam_challenge_hof_war_ai_defender_victory_judgment_effect.

Source: game/common/scripted_effects/pam_antipope_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

Spotted a mistake on this page?