Scripted effect
natural_primitivism_promote_court_naturism_effect
natural_primitivism_promote_court_naturism_effect = yesgame/common/scripted_effects/titus_natural_primitivism_effects.txt, line 25 (36 lines). No parameters.
natural_primitivism_promote_court_naturism_effect is a scripted effect in Crusader Kings III, written at line 25 of its file. It takes no parameters: natural_primitivism_promote_court_naturism_effect = yes. The game's script calls it in 1 place, among them The Unbound Court (event natural_primitivism.0001). Patch 1.20.1.2, from game/common/scripted_effects/titus_natural_primitivism_effects.txt.
What it does
natural_primitivism_apply_court_naturism_to_character_effect = yesIf
a check the game hides
Then
- Their capital county:
- The county gains the modifier “Unbound Court” for 5 years
- Control Growth -25%
- Popular Opinion +5
- Holding Taxes -10%
- The county gains the modifier “Unbound Court” for 5 years
- Their capital county:
- Every Adult Courtier:
- Where:
is_available_adult = yes- Does not have the Modifier: Court Naturism
natural_primitivism_apply_court_naturism_to_character_effect = yes
- Where:
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (36 lines of game script)
natural_primitivism_promote_court_naturism_effect = {
hidden_effect = {
save_scope_as = naturism_liege
add_character_flag = natural_primitivism_promoted_naturism_active
}
natural_primitivism_apply_court_naturism_to_character_effect = yes
if = {
limit = { exists = capital_county }
capital_county = {
hidden_effect = {
change_county_control = minor_county_control_loss
}
add_county_modifier = {
modifier = natural_primitivism_unbound_court_county_modifier
years = 5
}
}
}
hidden_effect = {
every_courtier = {
limit = {
is_available_adult = yes
has_character_flag = natural_primitivism_rejected_court_naturism
}
remove_character_flag = natural_primitivism_rejected_court_naturism
}
}
every_courtier = {
limit = {
is_available_adult = yes
NOT = { has_character_modifier = natural_primitivism_court_naturism_modifier }
}
custom = natural_primitivism.every_adult_courtier
natural_primitivism_apply_court_naturism_to_character_effect = yes
}
}As written in game/common/scripted_effects/titus_natural_primitivism_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls natural_primitivism_promote_court_naturism_effect.
Events (1)
- The Unbound Court
natural_primitivism.0001
Source: game/common/scripted_effects/titus_natural_primitivism_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.