Scripted effect
natural_primitivism_apply_court_naturism_to_character_effect
natural_primitivism_apply_court_naturism_to_character_effect = yesgame/common/scripted_effects/titus_natural_primitivism_effects.txt, line 11 (13 lines). No parameters.
natural_primitivism_apply_court_naturism_to_character_effect is a scripted effect in Crusader Kings III, written at line 11 of its file. It takes no parameters: natural_primitivism_apply_court_naturism_to_character_effect = yes. The game's script calls it in 3 places, among them The Court's Example (event natural_primitivism.0003), natural_primitivism_on_join_active_naturist_court_effect (scripted effect) and natural_primitivism_promote_court_naturism_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/titus_natural_primitivism_effects.txt.
What it does
- If does not have the Modifier: Court Naturism:
- Gains the modifier “Court Naturism”
- Loses 40 Stress
natural_primitivism_grant_fulfillment_effect = yes
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (13 lines of game script)
natural_primitivism_apply_court_naturism_to_character_effect = {
if = {
limit = {
NOT = { has_character_modifier = natural_primitivism_court_naturism_modifier }
}
add_character_modifier = { modifier = natural_primitivism_court_naturism_modifier }
add_stress = major_stress_loss
natural_primitivism_grant_fulfillment_effect = yes
}
hidden_effect = {
remove_character_flag = natural_primitivism_rejected_court_naturism
}
}As written in game/common/scripted_effects/titus_natural_primitivism_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls natural_primitivism_apply_court_naturism_to_character_effect.
Events (1)
- The Court's Example
natural_primitivism.0003
Source: game/common/scripted_effects/titus_natural_primitivism_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.