CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · Khans of the Steppe files

mpo_yurts_paiza_bonuses_tooltip_effect

mpo_yurts_paiza_bonuses_tooltip_effect = yes

game/common/scripted_effects/09_dlc_mpo_scripted_effects.txt, line 1995 (74 lines). No parameters.

mpo_yurts_paiza_bonuses_tooltip_effect is a scripted effect in Crusader Kings III, in the Khans of the Steppe files, written at line 1995 of its file. It takes no parameters: mpo_yurts_paiza_bonuses_tooltip_effect = yes. The game's script calls it in 2 places, among them Summon Wealthy Visitors: Local Offers (event mpo_decisions_events.2141) and Summon Wealthy Visitors: Paiza (event mpo_decisions_events.0100). Its body carries 16 texts of the game's own for the player. Patch 1.20.1.2, from game/common/scripted_effects/09_dlc_mpo_scripted_effects.txt.

What it does

  • If

    • Their domicile:
      • One of these

        • has_domicile_building_or_higher = fertility_trade_yurt_01
        • or

          has_domicile_building_or_higher = herd_trade_yurt_01
        • or

          has_domicile_building_or_higher = knight_trade_yurt_01
        • or

          has_domicile_building_or_higher = merchant_yurt_01
        • or

          has_domicile_building_or_higher = char_trade_yurt_01

    Then

  • Their domicile:
    • If

      • has_domicile_building_or_higher = fertility_trade_yurt_01

      Then

      • Depending on has domicile parameter:
        • When has domicile parameter is nomad yurt paiza fertility gain lvl 1: Wealth of the Steppe: +10% County Fertility Growth in your Domain for 2 years after wealthy visitor arrival from Summon Wealthy Visitors Decision
        • When has domicile parameter is nomad yurt paiza fertility gain lvl 2: Wealth of the Steppe: +20% County Fertility Growth in your Domain for 4 years after wealthy visitor arrival from Summon Wealthy Visitors Decision
        • When has domicile parameter is nomad yurt paiza fertility gain lvl 3: Wealth of the Steppe: +30% County Fertility Growth in your Domain for 6 years after wealthy visitor arrival from Summon Wealthy Visitors Decision
    • If

      • has_domicile_building_or_higher = herd_trade_yurt_01

      Then

      • Depending on has domicile parameter:
        • When has domicile parameter is nomad yurt paiza herd gain lvl 1: Herd Barter: Gain 5% more profits as Herd in Summon Wealthy Visitors Decision
        • When has domicile parameter is nomad yurt paiza herd gain lvl 2: Herd Barter: Gain 10% more profits as Herd in Summon Wealthy Visitors Decision
        • When has domicile parameter is nomad yurt paiza herd gain lvl 3: Herd Barter: Gain 20% more profits as Herd in Summon Wealthy Visitors Decision
    • If

      • has_domicile_building_or_higher = knight_trade_yurt_01

      Then

      • Depending on has domicile parameter:
        • When has domicile parameter is nomad yurt paiza maa gain lvl 1: Foreign Warriors: Upon wealthy visitor arrival from Summon Wealthy Visitors Decision you will receive a Regiment of foreign Men-at-Arms
        • When has domicile parameter is nomad yurt paiza maa gain lvl 2: Foreign Warriors: Upon wealthy visitor arrival from Summon Wealthy Visitors Decision you will receive a large Regiment of foreign Men-at-Arms
        • When has domicile parameter is nomad yurt paiza maa gain lvl 3: Foreign Warriors: Upon wealthy visitor arrival from Summon Wealthy Visitors Decision you will receive two large Regiments of foreign Men-at-Arms
    • If

      • has_domicile_building_or_higher = merchant_yurt_01

      Then

      • Depending on has domicile parameter:
        • When has domicile parameter is nomad yurt paiza more gold lvl 1: Foreign Visitors Quarters: +5% Gold gain in Summon Wealthy Visitors Decision
        • When has domicile parameter is nomad yurt paiza more gold lvl 2: Foreign Visitors Quarters: +10% Gold gain in Summon Wealthy Visitors Decision
        • When has domicile parameter is nomad yurt paiza more gold lvl 3: Foreign Visitors Quarters: +20% Gold gain in Summon Wealthy Visitors Decision
    • If

      • has_domicile_building_or_higher = char_trade_yurt_01

      Then

      • Depending on has domicile parameter:
        • When has domicile parameter is nomad yurt paiza char gain lvl 1: Allure of the Steppe: A foreign Character will join your Court upon voyage completion from Summon Wealthy Visitors Decision
        • When has domicile parameter is nomad yurt paiza char gain lvl 2: Allure of the Steppe: A skilled foreign Character will join your Court upon voyage completion from Summon Wealthy Visitors Decision
        • When has domicile parameter is nomad yurt paiza char gain lvl 3: Allure of the Steppe: A highly skilled foreign Character will join your Court upon voyage completion from Summon Wealthy Visitors Decision

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (74 lines of game script)
mpo_yurts_paiza_bonuses_tooltip_effect = {
	if = {
		limit = {
			domicile ?= {
				OR = {
					has_domicile_building_or_higher = fertility_trade_yurt_01
					has_domicile_building_or_higher = herd_trade_yurt_01
					has_domicile_building_or_higher = knight_trade_yurt_01
					has_domicile_building_or_higher = merchant_yurt_01
					has_domicile_building_or_higher = char_trade_yurt_01
				}
			}
		}
		custom_tooltip = yurt_paiza_bonuses_generic
	}

	domicile ?= {
		if = {
			limit = {
				has_domicile_building_or_higher = fertility_trade_yurt_01
			}
			switch = {
				trigger = has_domicile_parameter
				nomad_yurt_paiza_fertility_gain_lvl_1 = { custom_tooltip = nomad_yurt_paiza_fertility_gain_lvl_1_tooltip }
				nomad_yurt_paiza_fertility_gain_lvl_2 = { custom_tooltip = nomad_yurt_paiza_fertility_gain_lvl_2_tooltip }
				nomad_yurt_paiza_fertility_gain_lvl_3 = { custom_tooltip = nomad_yurt_paiza_fertility_gain_lvl_3_tooltip }
			}
		}
		if = {
			limit = {
				has_domicile_building_or_higher = herd_trade_yurt_01
			}
			switch = {
				trigger = has_domicile_parameter
				nomad_yurt_paiza_herd_gain_lvl_1 = { custom_tooltip = nomad_yurt_paiza_herd_gain_lvl_1_tooltip }
				nomad_yurt_paiza_herd_gain_lvl_2 = { custom_tooltip = nomad_yurt_paiza_herd_gain_lvl_2_tooltip }
				nomad_yurt_paiza_herd_gain_lvl_3 = { custom_tooltip = nomad_yurt_paiza_herd_gain_lvl_3_tooltip }
			}
		}
		if = {
			limit = {
				has_domicile_building_or_higher = knight_trade_yurt_01
			}
			switch = {
				trigger = has_domicile_parameter
				nomad_yurt_paiza_maa_gain_lvl_1 = { custom_tooltip = nomad_yurt_paiza_maa_gain_lvl_1_tooltip }
				nomad_yurt_paiza_maa_gain_lvl_2 = { custom_tooltip = nomad_yurt_paiza_maa_gain_lvl_2_tooltip }
				nomad_yurt_paiza_maa_gain_lvl_3 = { custom_tooltip = nomad_yurt_paiza_maa_gain_lvl_3_tooltip }
			}
		}
		if = {
			limit = {
				has_domicile_building_or_higher = merchant_yurt_01
			}
			switch = {
				trigger = has_domicile_parameter
				nomad_yurt_paiza_more_gold_lvl_1 = { custom_tooltip = nomad_yurt_paiza_more_gold_lvl_1_tooltip }
				nomad_yurt_paiza_more_gold_lvl_2 = { custom_tooltip = nomad_yurt_paiza_more_gold_lvl_2_tooltip }
				nomad_yurt_paiza_more_gold_lvl_3 = { custom_tooltip = nomad_yurt_paiza_more_gold_lvl_3_tooltip }
			}
		}
		if = {
			limit = {
				has_domicile_building_or_higher = char_trade_yurt_01
			}
			switch = {
				trigger = has_domicile_parameter
				nomad_yurt_paiza_char_gain_lvl_1 = { custom_tooltip = nomad_yurt_paiza_char_gain_lvl_1_tooltip }
				nomad_yurt_paiza_char_gain_lvl_2 = { custom_tooltip = nomad_yurt_paiza_char_gain_lvl_2_tooltip }
				nomad_yurt_paiza_char_gain_lvl_3 = { custom_tooltip = nomad_yurt_paiza_char_gain_lvl_3_tooltip }
			}
		}
	}
}

As written in game/common/scripted_effects/09_dlc_mpo_scripted_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls mpo_yurts_paiza_bonuses_tooltip_effect.

Events (2)

Source: game/common/scripted_effects/09_dlc_mpo_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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