CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect

make_character_crypto_religionist_effect

make_character_crypto_religionist_effect = { CRYPTO_RELIGION = … }

game/common/scripted_effects/00_religious_interaction_effects.txt, line 1233 (15 lines). Parameters: $CRYPTO_RELIGION$.

make_character_crypto_religionist_effect is a scripted effect in Crusader Kings III, written at line 1233 of its file. A call passes 1 parameter: CRYPTO_RELIGION. The game's script calls it in 18 places, among them A Feast for Falcons (event travel_events_fp3.0030), A Secret Sympathizer (event assassination_ongoing.0001) and Dying Embers (event travel_events_fp3.0011). Patch 1.20.1.2, from game/common/scripted_effects/00_religious_interaction_effects.txt.

What it does

  • If

    • No secret:
    • NOT = { $CRYPTO_RELIGION$ = faith }

    Then

    • add_secret = { type = secret_crypto_religionist }

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (15 lines of game script)
make_character_crypto_religionist_effect = {
	if = {
		limit = {
			NOR = {
				any_secret = { type = secret_crypto_religionist }
				exists = secret_faith
				$CRYPTO_RELIGION$ = faith
			}
		}
		hidden_effect = { set_character_secret_faith = $CRYPTO_RELIGION$ }
		add_secret = {
			type = secret_crypto_religionist
		}
	}
}

As written in game/common/scripted_effects/00_religious_interaction_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls make_character_crypto_religionist_effect.

Events (6)

History files (the start of the game) (9)

  • 160294 (characters)
  • 163133 (characters)
  • 188712 (characters)
  • 188713 (characters)
  • 45105 (characters)
  • 45107 (characters)
3 more
  • extra_afghanis_6 (characters)
  • sicilian_qaid_1 (characters)
  • sicilian_qaid_2 (characters)

Source: game/common/scripted_effects/00_religious_interaction_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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