Scripted effect · Wandering Nobles files
local_arbitration_boon_set_purpose_effect
local_arbitration_boon_set_purpose_effect = { MODIFIER = … }game/common/scripted_effects/08_bp3_effects.txt, line 847 (12 lines). Parameters: $MODIFIER$.
local_arbitration_boon_set_purpose_effect is a scripted effect in Crusader Kings III, in the Wandering Nobles files, written at line 847 of its file. A call passes 1 parameter: MODIFIER. The game's script calls it in 6 places, among them Explorers (law), Freebooters (law) and Legitimists (law). Patch 1.20.1.2, from game/common/scripted_effects/08_bp3_effects.txt.
What it does
Every line of it is script with no tooltip text: the script is below.
The script as written (12 lines of game script)
local_arbitration_boon_set_purpose_effect = {
hidden_effect = {
local_arbitration_boon_remove_purpose_effect = yes
if = {
limit = {
has_perk = local_arbitration_perk
}
add_character_modifier = $MODIFIER$
}
}
}As written in game/common/scripted_effects/08_bp3_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls local_arbitration_boon_set_purpose_effect.
Source: game/common/scripted_effects/08_bp3_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.