Scripted effect · Khans of the Steppe files
expanding_steppe_effect
expanding_steppe_effect = yesgame/common/scripted_effects/09_dlc_mpo_scripted_effects.txt, line 6081 (145 lines). No parameters.
expanding_steppe_effect is a scripted effect in Crusader Kings III, in the Khans of the Steppe files, written at line 6081 of its file. It takes no parameters: expanding_steppe_effect = yes. The game's script calls it in 1 place, among them Expand the Steppes (decision). Its body carries 1 text of the game's own for the player. Patch 1.20.1.2, from game/common/scripted_effects/09_dlc_mpo_scripted_effects.txt.
What it does
- Depending on yes:
- When yes is scope:ghw region anatolia:
expanding_steppe_add_region_effect = { SUB_REGION = west REGION = ghw_region_anatolia }tgp_silk_road_expand_steppe_effect = { SUB_REGION = occident }
- When yes is scope:custom eastern balkans:
expanding_steppe_add_region_effect = { SUB_REGION = west REGION = custom_eastern_balkans }
- When yes is scope:ghw region northern russia:
expanding_steppe_add_region_effect = { SUB_REGION = west REGION = ghw_region_northern_russia }
- When yes is scope:ghw region southern russia:
expanding_steppe_add_region_effect = { SUB_REGION = west REGION = ghw_region_southern_russia }
- When yes is scope:custom hungary:
expanding_steppe_add_region_effect = { SUB_REGION = west REGION = custom_hungary }
- When yes is scope:ghw region poland:
expanding_steppe_add_region_effect = { SUB_REGION = west REGION = ghw_region_poland }
- When yes is scope:ghw region baltic:
expanding_steppe_add_region_effect = { SUB_REGION = west REGION = ghw_region_baltic }
- When yes is scope:dlc mpo steppe caucasus expansion:
expanding_steppe_add_region_effect = { SUB_REGION = west REGION = dlc_mpo_steppe_caucasus_expansion }tgp_silk_road_expand_steppe_effect = { SUB_REGION = transcaspia }tgp_silk_road_expand_steppe_effect = { SUB_REGION = occident }
- When yes is scope:world transoxiana:
expanding_steppe_add_region_effect = { SUB_REGION = central REGION = world_transoxiana }tgp_silk_road_expand_steppe_effect = { SUB_REGION = transcaspia }tgp_silk_road_expand_steppe_effect = { SUB_REGION = central_asia }tgp_silk_road_expand_steppe_effect = { SUB_REGION = occident }
- When yes is scope:world khorasan:
expanding_steppe_add_region_effect = { SUB_REGION = central REGION = world_khorasan }tgp_silk_road_expand_steppe_effect = { SUB_REGION = central_asia }tgp_silk_road_expand_steppe_effect = { SUB_REGION = occident }
- When yes is scope:dlc mpo steppe persia expansion:
expanding_steppe_add_region_effect = { SUB_REGION = central REGION = dlc_mpo_steppe_persia_expansion }tgp_silk_road_expand_steppe_effect = { SUB_REGION = occident }
- When yes is scope:dlc mpo steppe siberia further expansion:
expanding_steppe_add_region_effect = { SUB_REGION = central REGION = dlc_mpo_steppe_siberia_further_expansion }- Removes Siberian Permafrost from every County that has it
- When yes is scope:dlc mpo steppe hexi tarim expansion:
expanding_steppe_add_region_effect = { SUB_REGION = east REGION = dlc_mpo_steppe_hexi_tarim_expansion }tgp_silk_road_expand_steppe_effect = { SUB_REGION = central_asia }tgp_silk_road_expand_steppe_effect = { SUB_REGION = transcaspia }tgp_silk_road_expand_steppe_effect = { SUB_REGION = occident }
- When yes is scope:dlc mpo steppe north china expansion:
expanding_steppe_add_region_effect = { SUB_REGION = east REGION = dlc_mpo_steppe_north_china_expansion }
- When yes is scope:dlc mpo steppe central china expansion:
expanding_steppe_add_region_effect = { SUB_REGION = east REGION = dlc_mpo_steppe_central_china_expansion }
- When yes is scope:dlc mpo steppe north east asia expansion:
expanding_steppe_add_region_effect = { SUB_REGION = east REGION = dlc_mpo_steppe_north_east_asia_expansion }
- When yes is scope:world asia korea:
expanding_steppe_add_region_effect = { SUB_REGION = east REGION = world_asia_korea }
- When yes is scope:world asia japan:
expanding_steppe_add_region_effect = { SUB_REGION = east REGION = world_asia_japan }
- When yes is scope:ghw region anatolia:
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (120 lines of game script)
expanding_steppe_effect = {
switch = {
trigger = yes
# West
scope:ghw_region_anatolia = {
expanding_steppe_add_region_effect = {
SUB_REGION = west
REGION = ghw_region_anatolia
}
tgp_silk_road_expand_steppe_effect = { SUB_REGION = occident }
}
scope:custom_eastern_balkans = {
expanding_steppe_add_region_effect = {
SUB_REGION = west
REGION = custom_eastern_balkans
}
}
scope:ghw_region_northern_russia = {
expanding_steppe_add_region_effect = {
SUB_REGION = west
REGION = ghw_region_northern_russia
}
}
scope:ghw_region_southern_russia = {
expanding_steppe_add_region_effect = {
SUB_REGION = west
REGION = ghw_region_southern_russia
}
}
scope:custom_hungary = {
expanding_steppe_add_region_effect = {
SUB_REGION = west
REGION = custom_hungary
}
}
scope:ghw_region_poland = {
expanding_steppe_add_region_effect = {
SUB_REGION = west
REGION = ghw_region_poland
}
}
scope:ghw_region_baltic = {
expanding_steppe_add_region_effect = {
SUB_REGION = west
REGION = ghw_region_baltic
}
}
scope:dlc_mpo_steppe_caucasus_expansion = {
expanding_steppe_add_region_effect = {
SUB_REGION = west
REGION = dlc_mpo_steppe_caucasus_expansion
}
tgp_silk_road_expand_steppe_effect = { SUB_REGION = transcaspia }
tgp_silk_road_expand_steppe_effect = { SUB_REGION = occident }
}
# Central
scope:world_transoxiana = {
expanding_steppe_add_region_effect = {
SUB_REGION = central
REGION = world_transoxiana
}
tgp_silk_road_expand_steppe_effect = { SUB_REGION = transcaspia }
tgp_silk_road_expand_steppe_effect = { SUB_REGION = central_asia }
tgp_silk_road_expand_steppe_effect = { SUB_REGION = occident }
}
scope:world_khorasan = {
expanding_steppe_add_region_effect = {
SUB_REGION = central
REGION = world_khorasan
}
tgp_silk_road_expand_steppe_effect = { SUB_REGION = central_asia }
tgp_silk_road_expand_steppe_effect = { SUB_REGION = occident }
}
scope:dlc_mpo_steppe_persia_expansion = {
expanding_steppe_add_region_effect = {
SUB_REGION = central
REGION = dlc_mpo_steppe_persia_expansion
}
tgp_silk_road_expand_steppe_effect = { SUB_REGION = occident }
}
scope:dlc_mpo_steppe_siberia_further_expansion = {
expanding_steppe_add_region_effect = {
SUB_REGION = central
REGION = dlc_mpo_steppe_siberia_further_expansion
}
custom_tooltip = permafrost_modifier_removal_desc
hidden_effect = {
situation:the_great_steppe ?= {
situation_sub_region:steppe_central = {
every_situation_sub_region_county = {
if = {
limit = { has_county_modifier = mpo_siberian_permafrost_modifier }
remove_county_modifier = mpo_siberian_permafrost_modifier
}
else_if = {
limit = { has_county_modifier = mpo_siberian_permafrost_modifier_bad }
remove_county_modifier = mpo_siberian_permafrost_modifier_bad
}
}
}
}
}
}
# East
scope:dlc_mpo_steppe_hexi_tarim_expansion = {
expanding_steppe_add_region_effect = {
SUB_REGION = east
REGION = dlc_mpo_steppe_hexi_tarim_expansion
}
tgp_silk_road_expand_steppe_effect = { SUB_REGION = central_asia }
tgp_silk_road_expand_steppe_effect = { SUB_REGION = transcaspia }
tgp_silk_road_expand_steppe_effect = { SUB_REGION = occident }
}
scope:dlc_mpo_steppe_north_china_expansion = {
expanding_steppe_add_region_effect = {
SUB_REGION = east
REGION = dlc_mpo_steppe_north_china_expansion
}
}
scope:dlc_mpo_steppe_central_china_expansion = {As written in game/common/scripted_effects/09_dlc_mpo_scripted_effects.txt.
The first 120 of its 145 lines; the rest is in game/common/scripted_effects/09_dlc_mpo_scripted_effects.txt from line 6081.
Where it is used
Every place in common/, events/ and history/ that calls expanding_steppe_effect.
Decisions (1)
Source: game/common/scripted_effects/09_dlc_mpo_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.