CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
Silk & Silverout Tue, Nov 17What's free, what needs the DLC, price →

Scripted effect · By God Alone files

ecumenical_council_personal_tenet_fulfillment_effect

ecumenical_council_personal_tenet_fulfillment_effect = { PROPOSAL = … RITE = … SWAPPED = … TOPIC = … }

game/common/scripted_effects/pam_ecumenical_council_effects.txt, line 785 (25 lines). Parameters: $PROPOSAL$, $RITE$, $SWAPPED$, $TOPIC$.

ecumenical_council_personal_tenet_fulfillment_effect is a scripted effect in Crusader Kings III, in the By God Alone files, written at line 785 of its file. A call passes 4 parameters: PROPOSAL, RITE, SWAPPED and TOPIC. The game's script calls it in 2 places, among them ecumenical_council_events.0082 (event) and ecumenical_council_current_debate_personal_tenet_fulfillment_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/pam_ecumenical_council_effects.txt.

What it does

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (25 lines of game script)
ecumenical_council_personal_tenet_fulfillment_effect = {
	if = {
		limit = { $PROPOSAL$ ?= flag:make_core }
		pam_personal_tenet_made_core_fulfillment_effect = {
			TENET = $TOPIC$
			RITE = $RITE$
		}
		if = {
			limit = { exists = $SWAPPED$ }
			pam_personal_tenet_lost_core_fulfillment_effect = {
				TENET = $SWAPPED$
				RITE = $RITE$
			}
		}
	}
	else_if = {
		limit = {
			OR = {
				$PROPOSAL$ ?= flag:permit
				$PROPOSAL$ ?= flag:prohibit
			}
		}
		pam_personal_tenet_status_change_fulfillment_effect = { TENET = $TOPIC$ }
	}
}

As written in game/common/scripted_effects/pam_ecumenical_council_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls ecumenical_council_personal_tenet_fulfillment_effect.

Source: game/common/scripted_effects/pam_ecumenical_council_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

Spotted a mistake on this page?