CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · By God Alone files

ecumenical_council_current_debate_personal_tenet_fulfillment_effect

ecumenical_council_current_debate_personal_tenet_fulfillment_effect = yes

game/common/scripted_effects/pam_ecumenical_council_effects.txt, line 811 (26 lines). No parameters.

ecumenical_council_current_debate_personal_tenet_fulfillment_effect is a scripted effect in Crusader Kings III, in the By God Alone files, written at line 811 of its file. It takes no parameters: ecumenical_council_current_debate_personal_tenet_fulfillment_effect = yes. The game's script calls it in 2 places, among them The Council Votes (event ecumenical_council_events.0080) and The Council Votes (event ecumenical_council_events.0081). Patch 1.20.1.2, from game/common/scripted_effects/pam_ecumenical_council_effects.txt.

What it does

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (26 lines of game script)
ecumenical_council_current_debate_personal_tenet_fulfillment_effect = {
	if = {
		limit = {
			scope:activity.var:last_debate_passed ?= flag:passed
			exists = scope:activity.var:current_topic
			exists = scope:activity.var:ec_throttled_faith
		}
		if = {
			limit = { exists = scope:activity.var:second_debate_resolution }
			ecumenical_council_personal_tenet_fulfillment_effect = {
				TOPIC = scope:activity.var:current_topic
				PROPOSAL = scope:activity.var:current_debate_proposal
				SWAPPED = scope:activity.var:core_tenet_to_swap_2
				RITE = scope:activity.var:ec_throttled_faith.main_rite
			}
		}
		else = {
			ecumenical_council_personal_tenet_fulfillment_effect = {
				TOPIC = scope:activity.var:current_topic
				PROPOSAL = scope:activity.var:current_debate_proposal
				SWAPPED = scope:activity.var:core_tenet_to_swap_1
				RITE = scope:activity.var:ec_throttled_faith.main_rite
			}
		}
	}
}

As written in game/common/scripted_effects/pam_ecumenical_council_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls ecumenical_council_current_debate_personal_tenet_fulfillment_effect.

Events (2)

Source: game/common/scripted_effects/pam_ecumenical_council_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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