Scripted effect · By God Alone files
demand_church_succession_side_effects
demand_church_succession_side_effects = yesgame/common/scripted_effects/pam_effects.txt, line 13618 (22 lines). No parameters.
demand_church_succession_side_effects is a scripted effect in Crusader Kings III, in the By God Alone files, written at line 13618 of its file. It takes no parameters: demand_church_succession_side_effects = yes. The game's script calls it in 2 places, among them Demand Church Succession (interaction) and demand_church_succession.0001 (event). Patch 1.20.1.2, from game/common/scripted_effects/pam_effects.txt.
What it does
- Their primary title › Every title heir:
- Where › prev:
place_in_line_of_succession = { target = prev value <= 3 }
- Opinion: Meddling in my Succession
- Where › prev:
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (22 lines of game script)
demand_church_succession_side_effects = {
primary_title = {
every_title_heir = {
limit = {
NOR = {
this = scope:actor
this = scope:puppet_or_actor
}
prev = {
place_in_line_of_succession = {
target = prev
value <= 3
}
}
}
add_opinion = {
target = scope:puppet_or_actor
modifier = meddling_church_opinion
}
}
}
}As written in game/common/scripted_effects/pam_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls demand_church_succession_side_effects.
Character interactions (1)
Events (1)
Source: game/common/scripted_effects/pam_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.