Scripted effect · All Under Heaven files
debate_disburse_activity_host_rewards
debate_disburse_activity_host_rewards = yesgame/common/scripted_effects/tgp_debate_scripted_effects.txt, line 550 (22 lines). No parameters.
debate_disburse_activity_host_rewards is a scripted effect in Crusader Kings III, in the All Under Heaven files, written at line 550 of its file. It takes no parameters: debate_disburse_activity_host_rewards = yes. The game's script calls it in 1 place, among them Debate (activity). Patch 1.20.1.2, from game/common/scripted_effects/tgp_debate_scripted_effects.txt.
What it does
If
a check the game hides
Then
- Their activity › Activity log entry › scope:host:
pam_vows_of_poverty_host_completion_piety_effect = yes
Otherwise
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (22 lines of game script)
debate_disburse_activity_host_rewards = {
# Regardless of outcome for intents, you should receive some influence and prestige from having hosted debate.
if = {
limit = { this = scope:host }
# Record it
involved_activity = {
add_activity_log_entry = {
key = debate_host_rewards
score = 80
tags = { completed }
show_in_conclusion = yes
character = scope:host
location = scope:host.location
scope:host = { debate_host_rewards_effect = yes }
}
}
pam_vows_of_poverty_host_completion_piety_effect = yes
}
else = {
show_as_tooltip = { debate_host_rewards_effect = yes }
}
}As written in game/common/scripted_effects/tgp_debate_scripted_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls debate_disburse_activity_host_rewards.
Activities (1)
Source: game/common/scripted_effects/tgp_debate_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.