CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · Legacy of Persia files

avenge_the_battle_of_nahrawan_scripted_effect

avenge_the_battle_of_nahrawan_scripted_effect = yes

game/common/scripted_effects/03_dlc_fp3_scripted_effects.txt, line 33 (115 lines). No parameters.

avenge_the_battle_of_nahrawan_scripted_effect is a scripted effect in Crusader Kings III, in the Legacy of Persia files, written at line 33 of its file. It takes no parameters: avenge_the_battle_of_nahrawan_scripted_effect = yes. The game's script calls it in 2 places, among them Avenge the Battle of Nahrawan (decision) and Avenging our Martyrs (event fp3_decision.0011). Its body carries 1 text of the game's own for the player. Patch 1.20.1.2, from game/common/scripted_effects/03_dlc_fp3_scripted_effects.txt.

What it does

  • Gains the Nickname 'the Avenger'
  • Gains the modifier “Muhakkima Ascendancy”
  • Gain +750 Prestige
  • Gain +250 Piety
  • Their faith: Fervor increases by +25
  • If

    • Any vassal or below:
      • None of these

        • Their rite: Has the Muhakkima Doctrine
      • Is played by the AI
      • Their capital province:
        • One of these

          • Is in the Middle East region
          • or

            Is in the Ancient Persia region

    Then

    • Every non-Muhakkima vassal or below in Persia or the Middle East:
      • Where:
        • None of these

          • Their rite: Has the Muhakkima Doctrine
        • Is played by the AI
        • Their capital province:
          • One of these

            • Is in the Middle East region
            • or

              Is in the Ancient Persia region
      • 25% chance of:
        • set_character_faith = scope:avenger.faith
        • set_character_rite = scope:avenger.rite
  • If

    • Any realm province:
      • None of these

        • Their rite: Has the Muhakkima Doctrine
      • One of these

        • Is in the Middle East region
        • or

          Is in the Ancient Persia region

    Then

    • Every non-Muhakkima county in Persia or the Middle East › 25% chance of: Converts to ⟨faith⟩
  • If a check the game hides passes: the same again (1 line)
    • scope:sunni_faith: Fervor decreases by -25
  • If a check the game hides passes: the same again (1 line)
    • scope:shia_faith: Fervor decreases by -25

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (115 lines of game script)
avenge_the_battle_of_nahrawan_scripted_effect = {
		
	give_nickname = nick_the_avenger
	add_character_modifier = {
		modifier = fp3_azariqa_ascendancy_modifier 
	}

	add_prestige = massive_prestige_gain

	#Religious bonuses
	add_piety = major_piety_gain
	faith = {
		change_fervor = {
			value = medium_fervor_gain
			desc = fervor_gain_avenged_battle_of_nahrawan
		}
	}

	if = {
		limit = {
			any_vassal_or_below = {
				NOT = { 
					rite = { rite_has_doctrine = muhammad_succession_muhakkima_doctrine }
				}
				is_ai = yes
				capital_province ?= { 
					OR = {
						geographical_region = world_middle_east
						geographical_region = world_persian_empire 
					}
				}
			}
		}
		every_vassal_or_below = {
			custom = every_non_muhakkima_vassal_middle_east
			limit = {
				NOT = { 
					rite = { rite_has_doctrine = muhammad_succession_muhakkima_doctrine }
				}
				is_ai = yes
				capital_province ?= { 
					OR = {
						geographical_region = world_middle_east
						geographical_region = world_persian_empire 
					}
				}
			}
			random = {
				chance = 25
				set_character_faith = scope:avenger.faith
				set_character_rite = scope:avenger.rite
			}
		}
	}

	if = {
		limit = {
			any_realm_province = {
				NOT = { 
					rite = { rite_has_doctrine = muhammad_succession_muhakkima_doctrine }
				}
				OR = {
					geographical_region = world_middle_east
					geographical_region = world_persian_empire 
				}
			}
		}
		every_realm_province = {
			limit = {
				NOT = { 
					rite = { rite_has_doctrine = muhammad_succession_muhakkima_doctrine }
				}
				OR = {
					geographical_region = world_middle_east
					geographical_region = world_persian_empire 
				}
			}
			county = {
				add_to_list = every_realm_county
			}	
		}

		every_in_list = {
			list = every_realm_county
			custom = every_non_muhakkima_faith_county_middle_east	
			random = {
				chance = 25
				custom_tooltip = every_non_avenger_faith_convert
				hidden_effect = {
					set_county_faith = scope:avenger.faith
					set_county_rite = scope:avenger.rite
				}
			}
		}
	}

	if = {
		limit = { exists = scope:sunni_faith }
		scope:sunni_faith = {
			change_fervor = {
				value = medium_fervor_loss
				desc = fervor_loss_avenged_battle_of_nahrawan
			}
		}
	}
	if = {
		limit = { exists = scope:shia_faith }
		scope:shia_faith = {
			change_fervor = {
				value = medium_fervor_loss
				desc = fervor_loss_avenged_battle_of_nahrawan
			}
		}
	}
}

As written in game/common/scripted_effects/03_dlc_fp3_scripted_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls avenge_the_battle_of_nahrawan_scripted_effect.

Events (1)

Source: game/common/scripted_effects/03_dlc_fp3_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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