CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Modifier · province

Preserved Wilderness

preserved_wilderness_modifier

This unsettled land has been protected as sacred wilderness, making its natural paths safer for travelers. Speed: +10%

Preserved Wilderness (modifier ID preserved_wilderness_modifier) is a named modifier in Crusader Kings III. It gives Danger -10. The script puts it on a province. One place in the game's script adds it: Preserve the Wilderness (decision). 1 place removes it. Patch 1.20.1.2, from game/common/modifiers/00_religion_modifiers.txt.

Effects

Where the game adds it

Every place in the game's script with an add_…_modifier for it, directly or through the scripted effects it calls. Some put it on another character or a county, not on you.

Where it is removed

On actions (the game's own hooks) (1)

  • pam_sanctity_of_nature_building_completed_on_action

Source: game/common/modifiers/00_religion_modifiers.txt (line 122), the English localisation (preserved_wilderness_modifier, preserved_wilderness_modifier_desc) and every add_…_modifier / remove_…_modifier in common/, events/ and history/, Crusader Kings III 1.20.1.2.

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