Modifier · county
Integrating Monastics
new_monastic_county_modifier
A newly-arrived order is working to establish a prosperous monastery, and earn local goodwill.
Integrating Monastics (modifier ID new_monastic_county_modifier) is a named modifier in Crusader Kings III. It gives Development Growth +0.5/month, Popular Opinion +10, Danger -10. The script puts it on a county. 2 places in the game's script add it, among them Bestow a Monastery (interaction) and holy_order.2040 (event). Patch 1.20.1.2, from game/common/modifiers/00_holy_order_modifiers.txt.
Effects
- Development Growth+0.5/month
- Popular Opinion+10
- Danger-10
Where the game adds it
Every place in the game's script with an add_…_modifier for it, directly or through the scripted effects it calls. Some put it on another character or a county, not on you.
Character interactions (1)
- Bestow a Monastery
for 5 yearsthrough lease_to_monastic_order_interaction_effect
Events (1)
- holy_order.2040
for 5 yearsthrough lease_to_monastic_order_interaction_effect
Source: game/common/modifiers/00_holy_order_modifiers.txt (line 23), the English localisation (new_monastic_county_modifier, new_monastic_county_modifier_desc) and every add_…_modifier / remove_…_modifier in common/, events/ and history/, Crusader Kings III 1.20.1.2.