Modifier · character
Divided Primacy
multi_empire_same_faith_penalty_3
Several Emperors of the same Faith divide our Empire's primacy
Divided Primacy (modifier ID multi_empire_same_faith_penalty_3) is a named modifier in Crusader Kings III. It gives Monthly legitimacy -3/month. The script puts it on a character. 5 places in the game's script add it, among them The True Emperor (event empire_faith_gate.0002), on_title_destroyed (on action) and on_title_gain (on action). 5 places remove it. Patch 1.20.1.2, from game/common/modifiers/00_empire_faith_gate_modifiers.txt.
Effects
- Monthly legitimacy-3/month
Where the game adds it
Every place in the game's script with an add_…_modifier for it, directly or through the scripted effects it calls. Some put it on another character or a county, not on you.
Events (1)
- The True Emperor
empire_faith_gate.0002
On actions (the game's own hooks) (4)
- on_title_destroyedthrough efg_recalculate_contested_empire_for_faith_effect
- on_title_gainthrough efg_recalculate_contested_empire_for_faith_effect
- on_vassal_changethrough efg_recalculate_contested_empire_for_faith_effect
- yearly_global_pulse
Where it is removed
Events (1)
On actions (the game's own hooks) (4)
- on_title_destroyedthrough efg_remove_contested_empire_modifiers_effect
- on_title_gainthrough efg_remove_contested_empire_modifiers_effect
- on_vassal_changethrough efg_remove_contested_empire_modifiers_effect
- yearly_global_pulse
Source: game/common/modifiers/00_empire_faith_gate_modifiers.txt (line 13), the English localisation (multi_empire_same_faith_penalty_3, multi_empire_same_faith_penalty_3_desc) and every add_…_modifier / remove_…_modifier in common/, events/ and history/, Crusader Kings III 1.20.1.2.