CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Modifier · province

Divine Barays

mandala_divine_barays_defense_modifier

All Under Heaven files

These divine barays, in addition to aiding spirituality, also help to keep outsiders and their ilk at bay.

Divine Barays (modifier ID mandala_divine_barays_defense_modifier) is a named modifier in Crusader Kings III, in the All Under Heaven files. It gives Stationed Men-at-Arms Toughness per Level of Devotion +2%, Defender Holding Advantage +10, Plague Resistance +10. The script puts it on a province. 3 places in the game's script add it, among them mandala_capital_05 (great project), Capital Rewards (event tgp_east_asia_mandala_capital_events.1010) and Capital: the Divine Temple Palace (event tgp_east_asia_mandala_capital_events.1000). Patch 1.20.1.2, from game/common/modifiers/tgp_mandala_modifiers.txt.

Effects

Where the game adds it

Every place in the game's script with an add_…_modifier for it, directly or through the scripted effects it calls. Some put it on another character or a county, not on you.

Great projects (1)

Events (2)

Source: game/common/modifiers/tgp_mandala_modifiers.txt (line 252), the English localisation (mandala_divine_barays_defense_modifier, mandala_divine_barays_defense_modifier_desc) and every add_…_modifier / remove_…_modifier in common/, events/ and history/, Crusader Kings III 1.20.1.2.

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