Modifier · county
Master Shipbuilders
fp2_successful_shipyards_modifier
This location is home to experienced naval craftsmen capable of putting together even the most complex of vessels
Master Shipbuilders (modifier ID fp2_successful_shipyards_modifier) is a named modifier in Crusader Kings III, in the The Fate of Iberia files. It gives Development Growth +20%, Holding Taxes +15%. The script puts it on a county. 2 places in the game's script add it, among them A Greater Armada (event fp2_struggle.2004) and Silver Vessels (event fp2_struggle.2005). Patch 1.20.1.2, from game/common/modifiers/03_dlc_fp2_modifiers.txt.
Effects
- Development Growth+20%
- Holding Taxes+15%
Where the game adds it
Every place in the game's script with an add_…_modifier for it, directly or through the scripted effects it calls. Some put it on another character or a county, not on you.
Events (2)
- A Greater Armada
fp2_struggle.2004 · for 20 years - Silver Vessels
fp2_struggle.2005 · for 45 years
Source: game/common/modifiers/03_dlc_fp2_modifiers.txt (line 305), the English localisation (fp2_successful_shipyards_modifier, fp2_successful_shipyards_modifier_desc) and every add_…_modifier / remove_…_modifier in common/, events/ and history/, Crusader Kings III 1.20.1.2.