Modifier · county
Religious Construction
court_chaplain_religious_construction_modifier
New converts eagerly support the construction of new religious buildings.
Religious Construction (modifier ID court_chaplain_religious_construction_modifier) is a named modifier in Crusader Kings III. It gives Temple Buildings Construction Cost -10%, Temple Buildings Construction Time -25%, Temple Holding Construction Cost -10%, Temple Holding Construction Time -25%. The script puts it on a county. One place in the game's script adds it: court_chaplain_task.2102 (event). Patch 1.20.1.2, from game/common/modifiers/00_court_chaplain_task_modifiers.txt.
Effects
Where the game adds it
Every place in the game's script with an add_…_modifier for it, directly or through the scripted effects it calls. Some put it on another character or a county, not on you.
Events (1)
Source: game/common/modifiers/00_court_chaplain_task_modifiers.txt (line 23), the English localisation (court_chaplain_religious_construction_modifier, court_chaplain_religious_construction_modifier_desc) and every add_…_modifier / remove_…_modifier in common/, events/ and history/, Crusader Kings III 1.20.1.2.