Modifier · county
Unruly Nomads
county_corruption_unruly_nomads_modifier
County Corruption The nomads living in this County are unruly and prone to quarreling
Unruly Nomads (modifier ID county_corruption_unruly_nomads_modifier) is a named modifier in Crusader Kings III. It gives Popular Opinion -30. The script puts it on a county. 2 places in the game's script add it, among them realm_maintenance.0002 (event) and realm_maintenance.0003 (event). 11 places remove it. Patch 1.20.1.2, from game/common/modifiers/00_county_corruption_modifiers.txt.
Effects
Where the game adds it
Every place in the game's script with an add_…_modifier for it, directly or through the scripted effects it calls. Some put it on another character or a county, not on you.
Events (2)
- realm_maintenance.0002
for 10 yearsthrough add_unruly_nomads_modifier_effect - realm_maintenance.0003
for 10 yearsthrough add_unruly_nomads_modifier_effect
Where it is removed
Decisions (1)
Activities (1)
Casus belli (1)
Council tasks (5)
- Increase Controlthrough remove_unruly_nomads_modifier_effect
- Increase Controlthrough remove_unruly_nomads_modifier_effect
- Increase Controlthrough remove_unruly_nomads_modifier_effect
- Increase Controlthrough remove_unruly_nomads_modifier_effect
- Increase Control in Countythrough remove_unruly_nomads_modifier_effect
Great projects (1)
- minister_project_establish_controlthrough remove_unruly_nomads_modifier_effect
Events (2)
- …: Minister Sends Aid
natural_disaster.6911through remove_unruly_nomads_modifier_effect - realm_maintenance.0004through remove_unruly_nomads_modifier_effect
Source: game/common/modifiers/00_county_corruption_modifiers.txt (line 100), the English localisation (county_corruption_unruly_nomads_modifier, county_corruption_unruly_nomads_modifier_desc) and every add_…_modifier / remove_…_modifier in common/, events/ and history/, Crusader Kings III 1.20.1.2.