Modifier · scheme
Administrative Emperor
admin_target_emperor_scheme_modifier
Administrative Emperor (modifier ID admin_target_emperor_scheme_modifier) is a named modifier in Crusader Kings III, in the Roads to Power files. It gives Scheme success chance max -15%, Scheme Phase Length 10 days slower per Scheme Phase, Secrecy -10%. The script puts it on a scheme. One place in the game's script adds it: Ingratiate Family (Scheme) (interaction). Patch 1.20.1.2, from game/common/modifiers/07_ep3_modifiers.txt.
Effects
- Scheme success chance max-15%
- Scheme Phase Length10 days slower per Scheme Phase
- Secrecy-10%
Where the game adds it
Every place in the game's script with an add_…_modifier for it, directly or through the scripted effects it calls. Some put it on another character or a county, not on you.
Character interactions (1)
Source: game/common/modifiers/07_ep3_modifiers.txt (line 1332), the English localisation (admin_target_emperor_scheme_modifier, admin_target_emperor_scheme_modifier_desc) and every add_…_modifier / remove_…_modifier in common/, events/ and history/, Crusader Kings III 1.20.1.2.