CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Effect · every source

How to increase Disease Resistance (Health) in CK3

21 sources raise Disease Resistance (Health) and 0 lower it in the game files of patch 1.20.1.2.

negate_health_penalty_add

In Crusader Kings III, 21 sources raise Disease Resistance (Health) and 0 sources lower it. Biggest raises: Iron Constitution +2, Difficulty rule: Very Easy +1, Aspiring Blademaster +0.5, Novice Physician +0.5 and Herbalist +0.5. Patch 1.20.1.2, from the modifiers of traits, perks, traditions, buildings and the rest of game/common.

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The biggest boosts

  1. +2Iron ConstitutionLifestyle perk
  2. +1Difficulty rule: Very EasyGame rule · Game rule (turns achievements off) · the player only
  3. +0.5Aspiring BlademasterTrait · At 100 XP

What raises Disease Resistance (Health) (21)

Traits (8)

  • Aspiring Blademaster+0.5

    At 100 XP

    lifestyle_blademaster · game/common/traits/00_traits.txt

  • Novice Physician+0.5

    At 100 XP

    lifestyle_physician · game/common/traits/00_traits.txt

  • Herbalist+0.5

    lifestyle_herbalist · game/common/traits/00_traits.txt

  • Aspiring Blademaster+0.25

    lifestyle_blademaster · game/common/traits/00_traits.txt

  • Aspiring Blademaster+0.25

    At 50 XP

    lifestyle_blademaster · game/common/traits/00_traits.txt

  • Novice Physician+0.25

    lifestyle_physician · game/common/traits/00_traits.txt

  • Novice Physician+0.25

    At 50 XP

    lifestyle_physician · game/common/traits/00_traits.txt

  • Stubborn+0.25

    stubborn · game/common/traits/00_traits.txt

Lifestyle perks (1)

  • Iron Constitution+2

    iron_constitution_perk · game/common/lifestyle_perks/00_learning_1_medicine_tree_perks.txt

Cultural traditions (2)

  • Pastorialists+0.15

    Characters of this culture

    tradition_pastoralists · game/common/culture/traditions/00_realm_traditions.txt

  • Irrigation Experts+0.1

    Characters of this culture

    tradition_fp3_irrigation_experts · game/common/culture/traditions/03_fp3_traditions.txt

Culture pillars (1)

  • Stoic+0.25

    Characters of this culture

    ethos_stoic · game/common/culture/pillars/00_ethos.txt

Tenets (1)

  • Mind Without Mind+0.2

    Characters holding it as a personal tenet

    tenet_no_mind · game/common/religion/tenet_types/00_tenet_types.txt

Doctrines (1)

  • Sky Burials+0.25

    Followers

    doctrine_funeral_sky_burial · game/common/religion/doctrine_types/20_doctrines.txt

Buildings (4)

  • Qanats+0.2

    Holder

    Levels 7–8: +0.1 to +0.2 (2 levels give it)

    qanats · game/common/buildings/00_standard_economy_buildings.txt

  • Tomb of Batsheba+0.1

    Holder

    tomb-of-cyrus · game/common/buildings/00_special_buildings.txt

  • Kairouan Basins+0.1

    Holder

    kairouan-basins · game/common/buildings/ccp3_special_buildings.txt

  • Hosios Loukas+0.05

    Holder

    hosios-loukas · game/common/buildings/00_special_buildings.txt

Dynasty legacies (1)

  • Constant Care+0.5

    Kin legacy · Members of the dynasty

    kin_legacy_3 · game/common/dynasty_perks/00_dynasty_perks.txt

Game rules (2)

  • Difficulty rule: Very Easy+1

    Game rule (turns achievements off) · the player only

    very_easy_difficulty · game/common/game_rules/00_game_rules.txt

  • Difficulty rule: Easy+0.5

    Game rule (turns achievements off) · the player only

    easy_difficulty · game/common/game_rules/00_game_rules.txt

Source: game/common/buildings/00_special_buildings.txt, game/common/buildings/00_standard_economy_buildings.txt, game/common/buildings/ccp3_special_buildings.txt, game/common/culture/pillars/00_ethos.txt, game/common/culture/traditions/00_realm_traditions.txt, game/common/culture/traditions/03_fp3_traditions.txt, game/common/dynasty_perks/00_dynasty_perks.txt, game/common/game_rules/00_game_rules.txt, game/common/lifestyle_perks/00_learning_1_medicine_tree_perks.txt, game/common/religion/doctrine_types/20_doctrines.txt, game/common/religion/tenet_types/00_tenet_types.txt, game/common/traits/00_traits.txt and the English localisation, Crusader Kings III 1.20.1.2. Building chains are shown once, at their strongest level, with the range over their levels. Title rank = the modifier every ruler gets for their highest title (common/modifiers/00_basic_modifiers.txt). Values written as a named script value are worked out from game/common/script_values; values that need a live character and effects that come only from events are not listed.

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