CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Camp officers (landless adventurers)

Master Thief

Roads to Power

Master Thief is a camp officer in Crusader Kings III; its aptitude rests on Intrigue. At excellent aptitude it gives Scheme Secrecy +25%. Aptitude also comes from Employer has Positions Of Power Perk (Friend) (+5), Schemer (+20) and Deceitful (+10). It needs Roads to Power. Patch 1.20.0.3, from game/common/court_positions/types/00_camp_officers.txt.

Quick answers (2)
What makes a good Master Thief in CK3?
Employer has Positions Of Power Perk (Friend) +5, Intrigue Skill Intrigue × 2.5 (max 60), Prowess Skill Prowess × 2 (max 50), Schemer +20, Deceitful +10 and Honest -20 (the game's aptitude breakdown, patch 1.20.0.3).
What does the Master Thief give?
Terrible: Scheme Secrecy +3%; Poor: Scheme Secrecy +6%; Average: Scheme Secrecy +10%; Good: Scheme Secrecy +15%; Excellent: Scheme Secrecy +25%.

The Master Thief is a rogue tasked with the varied and morally dubious arts of burglary. They may ensure access to objects otherwise out of reach.

What it gives you, by aptitude

The holder's aptitude (see below) sets the level: levels start at 20, 40, 60, 80.

  1. Terriblebelow 20

  2. Poor20+

  3. Average40+

  4. Good60+

  5. Excellent80+

• Unlocks Steal Artifact Interaction

What makes a good Master Thief

The game's own aptitude breakdown for this position — every part it adds up:

PartAptitude
Employer has Positions Of Power Perk (Friend)+5
Intrigue SkillIntrigue × 2.5 (max 60)
Prowess SkillProwess × 2 (max 50)
Schemer+20
Deceitful+10
Honest-20

The holder gets

Who may hire it (valid_position) (10 lines of game script)
custom_tooltip = {
	text = landless_government_tt
	government_has_flag = government_is_landless_adventurer
}
custom_tooltip = {
	text = master_thief_camp_officer_parameter_tt
	domicile ?= {
		has_domicile_parameter = camp_unlocks_master_thief_officer
	}
}

As written in game/common/court_positions/types/00_camp_officers.txt.

Who may hold it (valid_character) (3 lines of game script)
valid_camp_officer_trigger = {
	OFFICER = master_thief
}

As written in game/common/court_positions/types/00_camp_officers.txt.

Shown when (is_shown) (5 lines of game script)
has_ep3_dlc_trigger = yes
custom_tooltip = {
	text = landless_government_tt
	government_has_flag = government_is_landless_adventurer
}

As written in game/common/court_positions/types/00_camp_officers.txt.

Source: game/common/court_positions/types/00_camp_officers.txt, common/court_positions/tasks, common/script_values and the English localisation, Crusader Kings III 1.20.0.3. Salary is the base before the realm-size and cultural-era multipliers.