
Camp officers (landless adventurers)
Master Thief
Master Thief is a camp officer in Crusader Kings III; its aptitude rests on Intrigue. At excellent aptitude it gives Scheme Secrecy +25%. Aptitude also comes from Employer has Positions Of Power Perk (Friend) (+5), Schemer (+20) and Deceitful (+10). It needs Roads to Power. Patch 1.20.0.3, from game/common/court_positions/types/00_camp_officers.txt.
Quick answers (2)
- What makes a good Master Thief in CK3?
- Employer has Positions Of Power Perk (Friend) +5, Intrigue Skill Intrigue × 2.5 (max 60), Prowess Skill Prowess × 2 (max 50), Schemer +20, Deceitful +10 and Honest -20 (the game's aptitude breakdown, patch 1.20.0.3).
- What does the Master Thief give?
- Terrible: Scheme Secrecy +3%; Poor: Scheme Secrecy +6%; Average: Scheme Secrecy +10%; Good: Scheme Secrecy +15%; Excellent: Scheme Secrecy +25%.
The Master Thief is a rogue tasked with the varied and morally dubious arts of burglary. They may ensure access to objects otherwise out of reach.
What it gives you, by aptitude
The holder's aptitude (see below) sets the level: levels start at 20, 40, 60, 80.
Terriblebelow 20
Poor20+
Average40+
- Scheme Secrecy+10%
Good60+
- Scheme Secrecy+15%
Excellent80+
- Scheme Secrecy+25%
• Unlocks Steal Artifact Interaction
What makes a good Master Thief
The game's own aptitude breakdown for this position — every part it adds up:
| Part | Aptitude |
|---|---|
| Employer has Positions Of Power Perk (Friend) | +5 |
| Intrigue Skill | Intrigue × 2.5 (max 60) |
| Prowess Skill | Prowess × 2 (max 50) |
| Schemer | +20 |
| Deceitful | +10 |
| Honest | -20 |
The holder gets
- Prestige+0.1/month
Who may hire it (valid_position) (10 lines of game script)
custom_tooltip = {
text = landless_government_tt
government_has_flag = government_is_landless_adventurer
}
custom_tooltip = {
text = master_thief_camp_officer_parameter_tt
domicile ?= {
has_domicile_parameter = camp_unlocks_master_thief_officer
}
}As written in game/common/court_positions/types/00_camp_officers.txt.
Who may hold it (valid_character) (3 lines of game script)
valid_camp_officer_trigger = {
OFFICER = master_thief
}As written in game/common/court_positions/types/00_camp_officers.txt.
Shown when (is_shown) (5 lines of game script)
has_ep3_dlc_trigger = yes
custom_tooltip = {
text = landless_government_tt
government_has_flag = government_is_landless_adventurer
}As written in game/common/court_positions/types/00_camp_officers.txt.
Source: game/common/court_positions/types/00_camp_officers.txt, common/court_positions/tasks, common/script_values and the English localisation, Crusader Kings III 1.20.0.3. Salary is the base before the realm-size and cultural-era multipliers.