CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Camp officers (landless adventurers)

Chief Forager

Roads to Power

Chief Forager is a camp officer in Crusader Kings III; its aptitude rests on Learning. At excellent aptitude it gives Supply Duration +66%, Provisions Gain +66%. Aptitude also comes from Employer has Positions Of Power Perk (Friend) (+5), Lifestyle Herbalist (+5) and Lifestyle Hunter (+5). It needs Roads to Power. Patch 1.20.0.3, from game/common/court_positions/types/00_camp_officers.txt.

Quick answers (2)
What makes a good Chief Forager in CK3?
Employer has Positions Of Power Perk (Friend) +5, Prowess Skill Prowess (max 60), Learning Skill Learning × 2.5 (max 50), Lifestyle Herbalist +5, Lifestyle Hunter +5, Lifestyle Traveler +20 to +40 and Beastmaster +30 (the game's aptitude breakdown, patch 1.20.0.3).
What does the Chief Forager give?
Terrible: Supply Duration +10%, Provisions Gain +10%; Poor: Supply Duration +15%, Provisions Gain +15%; Average: Supply Duration +25%, Provisions Gain +25%; Good: Supply Duration +40%, Provisions Gain +40%; Excellent: Supply Duration +66%, Provisions Gain +66%.

The Chief Forager is tasked with supplementing the camp's provisions. They are responsible for organizing parties to gather fare from the local area.

What it gives you, by aptitude

The holder's aptitude (see below) sets the level: levels start at 20, 40, 60, 80.

  1. Terriblebelow 20

  2. Poor20+

  3. Average40+

  4. Good60+

  5. Excellent80+

• May aid in Gather Provisions Decisions

What makes a good Chief Forager

The game's own aptitude breakdown for this position — every part it adds up:

PartAptitude
Employer has Positions Of Power Perk (Friend)+5
Prowess SkillProwess (max 60)
Learning SkillLearning × 2.5 (max 50)
Lifestyle Herbalist+5
Lifestyle Hunter+5
Lifestyle Traveler+20 to +40
Beastmaster+30

The holder gets

Who may hire it (valid_position) (10 lines of game script)
custom_tooltip = {
	text = landless_government_tt
	government_has_flag = government_is_landless_adventurer
}
custom_tooltip = {
	text = chief_forager_camp_officer_parameter_tt
	domicile ?= {
		has_domicile_parameter = camp_unlocks_chief_forager_officer
	}
}

As written in game/common/court_positions/types/00_camp_officers.txt.

Who may hold it (valid_character) (3 lines of game script)
valid_camp_officer_trigger = {
	OFFICER = chief_forager
}

As written in game/common/court_positions/types/00_camp_officers.txt.

Shown when (is_shown) (5 lines of game script)
has_ep3_dlc_trigger = yes
custom_tooltip = {
	text = landless_government_tt
	government_has_flag = government_is_landless_adventurer
}

As written in game/common/court_positions/types/00_camp_officers.txt.

Source: game/common/court_positions/types/00_camp_officers.txt, common/court_positions/tasks, common/script_values and the English localisation, Crusader Kings III 1.20.0.3. Salary is the base before the realm-size and cultural-era multipliers.