
Camp officers (landless adventurers)
Kenneler
Kenneler is a camp officer in Crusader Kings III; its aptitude rests on Martial. At excellent aptitude it gives Knight Effectiveness +33%. Aptitude also comes from Employer has Positions Of Power Perk (Friend) (+5) and Pet Dog (+20). It needs Roads to Power. Patch 1.20.0.3, from game/common/court_positions/types/00_camp_officers.txt.
Quick answers (2)
- What makes a good Kenneler in CK3?
- Employer has Positions Of Power Perk (Friend) +5, Martial Skill Martial × 2.5 (max 60), Prowess Skill Prowess × 1.5 (max 60), Pet Dog +20 and Pet Cat -20 (the game's aptitude breakdown, patch 1.20.0.3).
- What does the Kenneler give?
- Terrible: Knight Effectiveness +5%; Poor: Knight Effectiveness +10%; Average: Knight Effectiveness +15%; Good: Knight Effectiveness +20%; Excellent: Knight Effectiveness +33%.
The Kenneler is tasked with the care and training of the camp's pack of hounds. They keep the dogs healthy and well fed — most of the time.
What it gives you, by aptitude
The holder's aptitude (see below) sets the level: levels start at 20, 40, 60, 80.
Terriblebelow 20
Poor20+
Average40+
Good60+
Excellent80+
• Enables Toss to Dogs Execution Prisoners method
What makes a good Kenneler
The game's own aptitude breakdown for this position — every part it adds up:
| Part | Aptitude |
|---|---|
| Employer has Positions Of Power Perk (Friend) | +5 |
| Martial Skill | Martial × 2.5 (max 60) |
| Prowess Skill | Prowess × 1.5 (max 60) |
| Pet Dog | +20 |
| Pet Cat | -20 |
The holder gets
- Prestige+0.1/month
Who may hire it (valid_position) (10 lines of game script)
custom_tooltip = {
text = landless_government_tt
government_has_flag = government_is_landless_adventurer
}
custom_tooltip = {
text = kennelperson_camp_officer_parameter_tt
domicile ?= {
has_domicile_parameter = camp_unlocks_kennelperson_officer
}
}As written in game/common/court_positions/types/00_camp_officers.txt.
Who may hold it (valid_character) (3 lines of game script)
valid_camp_officer_trigger = {
OFFICER = kennelperson
}As written in game/common/court_positions/types/00_camp_officers.txt.
Shown when (is_shown) (5 lines of game script)
has_ep3_dlc_trigger = yes
custom_tooltip = {
text = landless_government_tt
government_has_flag = government_is_landless_adventurer
}As written in game/common/court_positions/types/00_camp_officers.txt.
Source: game/common/court_positions/types/00_camp_officers.txt, common/court_positions/tasks, common/script_values and the English localisation, Crusader Kings III 1.20.0.3. Salary is the base before the realm-size and cultural-era multipliers.