CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Camp officers (landless adventurers)

Camelry Captain

Roads to Power

Camelry Captain is a camp officer in Crusader Kings III; its aptitude rests on Martial. At excellent aptitude it gives Camel Cavalry Damage +50%, Camel Cavalry Pursuit +50%. Aptitude also comes from Employer has Positions Of Power Perk (Friend) (+5), Strategist (+20) and Has any Commander Trait (+10). It needs Roads to Power. Patch 1.20.0.3, from game/common/court_positions/types/00_camp_officers.txt.

Quick answers (2)
What makes a good Camelry Captain in CK3?
Employer has Positions Of Power Perk (Friend) +5, Martial Skill Martial × 2.5 (max 60), Prowess Skill Prowess (max 60), Strategist +20 and Has any Commander Trait +10 (the game's aptitude breakdown, patch 1.20.0.3).
What does the Camelry Captain give?
Terrible: Camel Cavalry Damage +5%, Camel Cavalry Pursuit +5%; Poor: Camel Cavalry Damage +10%, Camel Cavalry Pursuit +10%; Average: Camel Cavalry Damage +30%, Camel Cavalry Pursuit +30%; Good: Camel Cavalry Damage +40%, Camel Cavalry Pursuit +40%; Excellent: Camel Cavalry Damage +50%, Camel Cavalry Pursuit +50%.

The Camelry Captain commands the camp's camel-riders. They are responsible for the contingent's leadership, training, and tactics.

What it gives you, by aptitude

The holder's aptitude (see below) sets the level: levels start at 20, 40, 60, 80.

  1. Terriblebelow 20

    • Camel Cavalry Damage+5%
    • Camel Cavalry Pursuit+5%
  2. Poor20+

    • Camel Cavalry Damage+10%
    • Camel Cavalry Pursuit+10%
  3. Average40+

    • Camel Cavalry Damage+30%
    • Camel Cavalry Pursuit+30%
  4. Good60+

    • Camel Cavalry Damage+40%
    • Camel Cavalry Pursuit+40%
  5. Excellent80+

    • Camel Cavalry Damage+50%
    • Camel Cavalry Pursuit+50%

What makes a good Camelry Captain

The game's own aptitude breakdown for this position — every part it adds up:

PartAptitude
Employer has Positions Of Power Perk (Friend)+5
Martial SkillMartial × 2.5 (max 60)
Prowess SkillProwess (max 60)
Strategist+20
Has any Commander Trait+10

The holder gets

Who may hire it (valid_position) (10 lines of game script)
custom_tooltip = {
	text = landless_government_tt
	government_has_flag = government_is_landless_adventurer
}
custom_tooltip = {
	text = camelry_captain_captain_camp_officer_parameter_tt
	domicile ?= {
		has_domicile_parameter = camp_unlocks_camelry_captain_officer
	}
}

As written in game/common/court_positions/types/00_camp_officers.txt.

Who may hold it (valid_character) (3 lines of game script)
valid_camp_officer_trigger = {
	OFFICER = camelry_captain
}

As written in game/common/court_positions/types/00_camp_officers.txt.

Shown when (is_shown) (5 lines of game script)
has_ep3_dlc_trigger = yes
custom_tooltip = {
	text = landless_government_tt
	government_has_flag = government_is_landless_adventurer
}

As written in game/common/court_positions/types/00_camp_officers.txt.

Source: game/common/court_positions/types/00_camp_officers.txt, common/court_positions/tasks, common/script_values and the English localisation, Crusader Kings III 1.20.0.3. Salary is the base before the realm-size and cultural-era multipliers.