CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Coat of arms of Toledo

Titular kingdom

Toledo

A titular kingdom of patch 1.20.1.2: no de jure land of its own. Below: how it is formed, its coat of arms and its title ID.

give_title k_toledo

The titular kingdom of Toledo (title ID k_toledo) is in Crusader Kings III. It has no de jure land and is formed through the decision Establish Kingdom of Toledo. Console: give_title k_toledo. Patch 1.20.1.2, from game/common/landed_titles/00_landed_titles.txt and game/common/defines/00_defines.txt.

Quick answers (1)
How do you form Toledo in CK3?
Toledo has no de jure land and is formed through the decision Establish Kingdom of Toledo.

How to form Toledo

The decision that hands it over

Their effects make someone the holder of k_toledo — read from common/decisions, the scripted effects they call and the events they fire. Some hand it to another character the decision names.

  • Establish Kingdom of Toledo

    Establish a new Mozarabic Kingdom based in Toledo

    • Is an Independent Ruler
    • Toledo is your Realm Capital
    • Your Culture has Iberian Heritage
    GoldvariesGoldTreasuryvariesTreasuryThe Fate of Iberia

Create it from the title view

Toledo has no de jure land, so the title window answers “Toledo does not have any De Jure Counties.” — it comes through the decisions above.

Usurping a kingdom costs 500 gold and gives 400 prestige; destroying one costs 800 prestige and 50 legitimacy. See also the domain, vassal and duchy limits. Patch 1.20.1.2: common/defines/00_defines.txt (NTitle), common/decisions.

Coat of arms of Toledo

Toledo coat of arms

The coat as the game defines it, ready for the coat-of-arms designer's Paste. The text is the definition from common/coat_of_arms with its @values worked out — not tried in the game yet. Coats a title changes to in play (a conquest, a new dynasty) are not shown. All coats of arms

Show the code
k_toledo={
	pattern="pattern_solid.dds"
	color1="blue_light"
	color2="yellow"
	colored_emblem={
		texture="ce_circle_mask.dds"
		color1="yellow"
		color2="yellow"
		instance={
			position={ 0.5 0.174 }
			scale={ 0.576 0.241 }
		}
	}
	colored_emblem={
		texture="ce_circle_mask.dds"
		color1="blue_light"
		color2="blue_light"
		instance={
			position={ 0.5 0.147 }
			scale={ 0.576 0.241 }
		}
	}
	colored_emblem={
		texture="ce_block_02.dds"
		color1="blue_light"
		color2="blue_light"
		instance={
			position={ 0.5 0.127 }
			scale={ 0.62 0.22 }
		}
	}
	colored_emblem={
		texture="ce_circle_mask.dds"
		color1="yellow"
		color2="yellow"
		instance={
			position={ 0.293 0.342 }
			scale={ 0.220 0.220 }
		}
		instance={
			position={ 0.707 0.342 }
			scale={ 0.220 0.220 }
		}
	}
	colored_emblem={
		texture="ce_circle_mask.dds"
		color1="blue_light"
		color2="blue_light"
		instance={
			position={ 0.3 0.354 }
			scale={ 0.191 0.191 }
		}
		instance={
			position={ 0.7 0.354 }
			scale={ 0.191 0.191 }
		}
	}
	colored_emblem={
		texture="ce_block_01.dds"
		color1="blue_light"
		color2="blue_light"
		instance={
			position={ 0.614 0.332 }
			rotation=-10
			scale={ 0.2 0.2 }
		}
		instance={
			position={ 0.386 0.332 }
			rotation=10
			scale={ 0.2 0.2 }
		}
		instance={
			position={ 0.685 0.411 }
			rotation=-10
			scale={ 0.2 0.2 }
		}
		instance={
			position={ 0.315 0.411 }
			rotation=10
			scale={ 0.2 0.2 }
		}
	}
	colored_emblem={
		texture="ce_circle_mask.dds"
		color1="yellow"
		color2="yellow"
		instance={
			position={ 0.5 0.246 }
			scale={ 0.064 0.064 }
		}
	}
	colored_emblem={
		texture="ce_block_02.dds"
		color1="yellow"
		color2="yellow"
		instance={
			position={ 0.5 0.296 }
			scale={ 0.050 0.070 }
		}
	}
	colored_emblem={
		texture="ce_cross_patty.dds"
		color1="yellow"
		color2="yellow"
		instance={
			position={ 0.5 0.19 }
			scale={ 0.2 0.2 }
		}
	}
	colored_emblem={
		texture="ce_circle_mask.dds"
		color1="yellow"
		color2="yellow"
		instance={
			position={ 0.42 0.25 }
			scale={ 0.025 0.030 }
		}
		instance={
			position={ 0.346 0.233 }
			scale={ 0.025 0.030 }
		}
		instance={
			position={ 0.27 0.226 }
			scale={ 0.030 0.030 }
		}
		instance={
			position={ 0.21 0.26 }
			scale={ 0.035 0.030 }
		}
		instance={
			position={ 0.58 0.25 }
			scale={ 0.025 0.03 }
		}
		instance={
			position={ 0.654 0.233 }
			scale={ 0.025 0.03 }
		}
		instance={
			position={ 0.73 0.226 }
			scale={ 0.030 0.03 }
		}
		instance={
			position={ 0.79 0.26 }
			scale={ 0.035 0.03 }
		}
	}
	colored_emblem={
		texture="ce_crown.dds"
		color1="yellow"
		color2="red"
		instance={
			position={ 0.5 0.49 }
			scale={ 0.75 0.65 }
		}
	}
}

Source: game/common/landed_titles/00_landed_titles.txt and the English localisation, Crusader Kings III 1.20.1.2. Commands as listed on the official wiki's console page. See also title IDs, character IDs, dynasty IDs and nicknames.

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