
Titular kingdom
Baleo-Tyrrhenia
A titular kingdom of patch 1.20.1.2: no de jure land of its own. Below: how it is formed, its coat of arms and its title ID.
give_title k_mediterranean_seaThe titular kingdom of Baleo-Tyrrhenia (title ID k_mediterranean_sea) is in Crusader Kings III. It has no de jure land and is formed through the decision Secure the Mediterranean. Console: give_title k_mediterranean_sea. Patch 1.20.1.2, from game/common/landed_titles/00_landed_titles.txt and game/common/defines/00_defines.txt.
Quick answers (1)
- How do you form Baleo-Tyrrhenia in CK3?
- Baleo-Tyrrhenia has no de jure land and is formed through the decision Secure the Mediterranean.
How to form Baleo-Tyrrhenia
The decision that hands it over
Their effects make someone the holder of k_mediterranean_sea — read from common/decisions, the scripted effects they call and the events they fire. Some hand it to another character the decision names.
Secure the Mediterranean
Claim ownership over the Mediterranean
- Completely Controls Mallorca
- Completely Controls Sardinia
- Completely Controls Corsica
variesGold
variesTreasury
variesPrestigeThe Fate of Iberia
Create it from the title view
Baleo-Tyrrhenia has no de jure land, so the title window answers “Baleo-Tyrrhenia does not have any De Jure Counties.” — it comes through the decisions above.
Usurping a kingdom costs 500 gold and gives 400 prestige; destroying one costs 800 prestige and 50 legitimacy. See also the domain, vassal and duchy limits. Patch 1.20.1.2: common/defines/00_defines.txt (NTitle), common/decisions.
Source: game/common/landed_titles/00_landed_titles.txt and the English localisation, Crusader Kings III 1.20.1.2. Commands as listed on the official wiki's console page. See also title IDs, character IDs, dynasty IDs and nicknames.
