CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Titular kingdom

Cossacks

A titular kingdom of patch 1.20.1.2: no de jure land of its own. Below: how it is formed, its coat of arms and its title ID.

give_title k_cossack

The titular kingdom of Cossacks (title ID k_cossack) is in Crusader Kings III. It has no de jure land and is formed through the decision Form the Cossack Kingdom. Console: give_title k_cossack. Patch 1.20.1.2, from game/common/landed_titles/00_landed_titles.txt and game/common/defines/00_defines.txt.

Quick answers (1)
How do you form Cossacks in CK3?
Cossacks has no de jure land and is formed through the decision Form the Cossack Kingdom.

How to form Cossacks

The decision that hands it over

Their effects make someone the holder of k_cossack — read from common/decisions, the scripted effects they call and the events they fire. Some hand it to another character the decision names.

  • Form the Cossack Kingdom

    Create the Cossack Culture and Kingdom

    • Prestige level at least 3
    • Has the Trait: Veteran Adventurer
    • You have a Nomadic Government
    Prestige1,000PrestigeGold300Gold

Create it from the title view

Cossacks has no de jure land, so the title window answers “Cossacks does not have any De Jure Counties.” — it comes through the decisions above.

Extra conditions written for Cossacks

  • Never

Usurping a kingdom costs 500 gold and gives 400 prestige; destroying one costs 800 prestige and 50 legitimacy. See also the domain, vassal and duchy limits. Patch 1.20.1.2: common/defines/00_defines.txt (NTitle), common/landed_titles/00_landed_titles.txt, common/decisions.

Source: game/common/landed_titles/00_landed_titles.txt and the English localisation, Crusader Kings III 1.20.1.2. Commands as listed on the official wiki's console page. See also title IDs, character IDs, dynasty IDs and nicknames.

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