

Empire
Srivijaya
The empire of Srivijaya in patch 1.20.1.2: 3 de jure kingdoms and 47 counties. Its capital is Mataram.
give_title e_srivijaya
Srivijaya on the map at the start
On 867.1.1, Srivijaya is a realm of its own, ruled by Balaputradewa (Sailendra). It holds 3 of its 47 de jure counties; 39 other realms hold the rest.
- Counties
- 47
- Development
- 239
Realms holding it
- Mataram6% · 3
- Srivijaya6% · 3
- Cimanuk4% · 2
- Langkasuka4% · 2
- Gelanggi4% · 2
- Lumajang2% · 1
Who holds its counties
- Lokapala (Sanjaya)6% · 3
- Wisuddha (Manisri)4% · 2
- Sangrama (Sarudi)4% · 2
- Vikramavira (Tejavsi)4% · 2
- Bulub2% · 1
Cultures
- Malay53% · 25
- Javanese21% · 10
- Senoi11% · 5
- Nakkavaram9% · 4
- Acehnese6% · 3
Playable here (1)
- LokapalaMedium
Holy sites (7)
Borobudur · Kalasan · Muara Takus · Riak Nan Berbedur · Ar Kol · Nakkavaram · Gangganegara
Special buildings (7)
Borobudur · Dieng Plateau · Besakih Temple · University · Krakatoa · Muaro Jambi Compounds · The Suvarnadvipa Mines
On 1066.9.15, no realm is called Srivijaya: its 47 de jure counties are held by 33 realms.
- Counties
- 47
- Development
- 414
Realms holding it
- Malayadvipa9% · 4
- Kalingga4% · 2
- Janggala4% · 2
- Cimanuk4% · 2
- Lampung4% · 2
- Jambi4% · 2
Who holds its counties
- Samarotsaha (Ishana)4% · 2
- Jitendrakara (Ishana)4% · 2
- Deva (Sailendra)4% · 2
- Bayu (Sarudi)4% · 2
- Gunawan (Bandabat)4% · 2
Cultures
- Malay53% · 25
- Javanese21% · 10
- Senoi11% · 5
- Nakkavaram9% · 4
- Acehnese6% · 3
Holy sites (7)
Borobudur · Kalasan · Muara Takus · Riak Nan Berbedur · Ar Kol · Nakkavaram · Gangganegara
Special buildings (7)
Borobudur · Dieng Plateau · Besakih Temple · University · Krakatoa · Muaro Jambi Compounds · The Suvarnadvipa Mines
On 1178.10.1, no realm is called Srivijaya: its 47 de jure counties are held by 31 realms.
- Counties
- 47
- Development
- 675
Realms holding it
- Kediri9% · 4
- Melayu9% · 4
- Sunda6% · 3
- Palembang4% · 2
- Lampung4% · 2
- Riau4% · 2
Who holds its counties
- Tribhuwana (Mauli)9% · 4
- Aryeswara (Ishana)6% · 3
- Darmasiksa (Siliwangi)6% · 3
- Darma (Sarudi)4% · 2
- Bayu (Kampara)4% · 2
- Tjandra (Tejavsi)4% · 2
Cultures
- Malay53% · 25
- Javanese21% · 10
- Senoi11% · 5
- Nakkavaram9% · 4
- Acehnese6% · 3
Holy sites (7)
Borobudur · Kalasan · Muara Takus · Riak Nan Berbedur · Ar Kol · Nakkavaram · Gangganegara
Special buildings (7)
Borobudur · Dieng Plateau · Besakih Temple · University · Krakatoa · Muaro Jambi Compounds · The Suvarnadvipa Mines
From the map data of each start date: history/titles and history/provinces (holders, development, culture, faith), common/religion/holy_site_types, common/buildings, common/bookmarks.
The empire of Srivijaya (title ID e_srivijaya) has 3 de jure kingdoms in Crusader Kings III. To create it from the title view you need 2 kingdom titles (or 1 empire title or 1 hegemony title) and enough of its de jure counties, and it costs 1,000 gold for 500 prestige and 75 legitimacy. Console: give_title e_srivijaya. Patch 1.20.1.2, from game/common/landed_titles/00_landed_titles.txt and game/common/defines/00_defines.txt.
Quick answers (1)
- How do you form Srivijaya in CK3?
- To create Srivijaya from the title view you need 2 kingdom titles (or 1 empire title or 1 hegemony title) and enough of its de jure counties, and it costs 1,000 gold for 500 prestige and 75 legitimacy.
How to form Srivijaya
Create it from the title view
- You need one of
- 2 kingdom titles
- 1 empire title
- 1 hegemony title
“You need one of the following:” · titles you hold or completely control (
CREATE_TITLE_OR_TIER_EMPIRE)- De jure counties
- Enough of its de jure counties: the window says “You only have … of … required Counties”. How many it asks for is worked out by the game's code, not written in the files.
- Cost
1,000goldDiscounts can bring it down to 200 gold at least (20% — what lowers it). Mandala rulers also need piety level 5 and pay 5,000 piety.
- You gain
500prestige75legitimacy
Extra conditions written for Srivijaya
If
One of these
- Game rule set to “Enabled”
or
Game rule set to “Enabled, Headless Exempt”
Then
If
One of these
- Game rule set to “Enabled”
or
Game rule set to “Enabled, Headless Exempt”
One of these
- Your Government is Feudal
or
Your Government is Clanor
Your Government is a Tribal-type Governmentor
Your Government is Sōryō
Then
If
One of these
- Game rule set to “Enabled”
or
Game rule set to “Enabled, Headless Exempt”
One of these
- Your Government is Feudal
or
Your Government is Clanor
Your Government is a Tribal-type Governmentor
Your Government is Sōryō
None of these
- Your faith: Has a Doctrine or Tenet with Prevents Tribal Rulers from changing Government type · Grants the Unreformed Pagan Combat Advantage
Then
If
Then
- Must be on good terms with the Head of Faith
- A majority of Powerful Vassals must have a positive Opinion of you (…/…)
Else if
Then
One of these
- You are the Head of Faith
or
Head of Faith must have a positive Opinion of you
- A majority of Powerful Vassals must have a positive Opinion of you (…/…)
Otherwise
- If game rule set to “Enabled”: A majority of Powerful Vassals must have a positive Opinion of you (…/…)
- If played by the AI:
If
Then
- Depending on has game rule:
- When has game rule is title creation imperial power projection any power advantage: Due to your Imperial Power Projection game rule setting, you must have at least one of the following with every neighboring Empire: Be married to their Close Family · Have a Strong Hook on their Ruler · Be at least 50% stronger than their total forces
- When has game rule is title creation imperial power projection hard power only: Due to your Imperial Power Projection game rule setting, you must be at least 50% stronger than every neighboring Empire
- When has game rule is title creation imperial power projection soft power only: Due to your Imperial Power Projection game rule setting, you must have at least one of the following with every neighboring Empire: Be married to their Close Family · Have a Strong Hook on their Ruler
- When has game rule is title creation imperial power projection hard power only strict:
- When has game rule is title creation imperial power projection any power strict:
- Due to your Imperial Power Projection game rule setting, you must have at least one of the following with every neighboring Empire: Be married to their Close Family · Have a Strong Hook on their Ruler · Be at least 50% stronger than their total forces
- Due to your Imperial Power Projection game rule setting, you must have at least one of the following with every Empire which shares any De Jure territory in your Realm: Be married to their Close Family · Have a Strong Hook on their Ruler · Be at least 50% stronger than their total forces
- In any other case:
always = yes
- Depending on has game rule:
Usurping a empire costs 1,000 gold and gives 500 prestige; destroying one costs 1,200 prestige and 75 legitimacy. See also the domain, vassal and duchy limits. Patch 1.20.1.2: common/defines/00_defines.txt (NTitle), common/landed_titles/00_landed_titles.txt.


Srivijaya coat of arms
The coat as the game defines it, ready for the coat-of-arms designer's Paste. The text is the definition from common/coat_of_arms with its @values worked out — not tried in the game yet. Coats a title changes to in play (a conquest, a new dynasty) are not shown. All coats of arms
Show the code
e_srivijaya={
pattern="pattern_barruly_08.dds"
color1="red"
color2="white"
color3="yellow"
colored_emblem={
color1="yellow"
color2="yellow_light"
texture="ce_polylobe_circle_frame.dds"
instance={
scale={ 0.350000 0.350000 }
}
}
colored_emblem={
color1="yellow"
texture="ce_rosetta_04.dds"
instance={
scale={ 0.700000 0.700000 }
depth=1.010000
rotation=46
}
}
}De jure kingdoms of Srivijaya
Each one's de jure counties (common/landed_titles), biggest first, on the game's paper map.
How to use these IDs in the console
- In Steam, add
-debug_modeto the game's launch options (Properties → General). - In the game, open the console with the ` key (§, ~ or ^ on some keyboards).
- Paste the command (
give_title e_srivijaya) and press Enter. Using the console turns achievements off for that game.
Source: game/common/landed_titles/00_landed_titles.txt and the English localisation, Crusader Kings III 1.20.1.2. Commands as listed on the official wiki's console page. See also title IDs, character IDs, dynasty IDs and nicknames.


