CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · All Under Heaven files

would_contribute_to_mandala_capital_trigger

would_contribute_to_mandala_capital_trigger = yes

game/common/scripted_triggers/tgp_mandala_triggers.txt, line 1256 (7 lines). No parameters.

would_contribute_to_mandala_capital_trigger is a scripted trigger in Crusader Kings III, in the All Under Heaven files, written at line 1256 of its file. It takes no parameters: would_contribute_to_mandala_capital_trigger = yes (or no). The game's script calls it in 1 place, among them story_mandala (story cycle). Patch 1.20.1.2, from game/common/scripted_triggers/tgp_mandala_triggers.txt.

The comment above it in the file

MANDALA STORY TRIGGERS

What it checks

  • NOT = { has_relation_rival = scope:root_scope }
  • Does not have “recently contributed via request” (a variable the game's script sets)
  • has_mandala_capital_trigger = no

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (7 lines of game script)
would_contribute_to_mandala_capital_trigger = {
	NOR = { 
		has_relation_rival = scope:root_scope
		has_variable = recently_contributed_via_request
	}
	has_mandala_capital_trigger = no
}

As written in game/common/scripted_triggers/tgp_mandala_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls would_contribute_to_mandala_capital_trigger.

Story cycles (1)

  • story_mandala

Source: game/common/scripted_triggers/tgp_mandala_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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