Scripted trigger · All Under Heaven files
would_contribute_to_mandala_capital_trigger
would_contribute_to_mandala_capital_trigger = yesgame/common/scripted_triggers/tgp_mandala_triggers.txt, line 1256 (7 lines). No parameters.
would_contribute_to_mandala_capital_trigger is a scripted trigger in Crusader Kings III, in the All Under Heaven files, written at line 1256 of its file. It takes no parameters: would_contribute_to_mandala_capital_trigger = yes (or no). The game's script calls it in 1 place, among them story_mandala (story cycle). Patch 1.20.1.2, from game/common/scripted_triggers/tgp_mandala_triggers.txt.
The comment above it in the file
MANDALA STORY TRIGGERS
What it checks
NOT = { has_relation_rival = scope:root_scope }- Does not have “recently contributed via request” (a variable the game's script sets)
has_mandala_capital_trigger = no
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (7 lines of game script)
would_contribute_to_mandala_capital_trigger = {
NOR = {
has_relation_rival = scope:root_scope
has_variable = recently_contributed_via_request
}
has_mandala_capital_trigger = no
}As written in game/common/scripted_triggers/tgp_mandala_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls would_contribute_to_mandala_capital_trigger.
Story cycles (1)
- story_mandala
Source: game/common/scripted_triggers/tgp_mandala_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.