CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

would_attempt_to_seduce_married_trigger

would_attempt_to_seduce_married_trigger = yes

game/common/scripted_triggers/00_adultery_triggers.txt, line 102 (28 lines). No parameters.

would_attempt_to_seduce_married_trigger is a scripted trigger in Crusader Kings III, written at line 102 of its file. It takes no parameters: would_attempt_to_seduce_married_trigger = yes (or no). The game's script calls it in 4 places, among them Alone in the Dark (event tour_travel.3020), Into the Night (event ep2_wedding.3420) and suitably_flirty_knight (local trigger). Patch 1.20.1.2, from game/common/scripted_triggers/00_adultery_triggers.txt.

What it checks

  • If married:
    • One of these

      • All of these

        • is_female = yes
        • Their rite: The rite has Women with the Adulterer or Fornicator Trait are fully accepted
      • or

        All of these

        • is_male = yes
        • Their rite: The rite has Men with the Adulterer or Fornicator Trait are fully accepted
      • or

        Does not have the Trait: Zealous
      • or

        NOT = { save_temporary_scope_as = potential_cheater }
      • or

        Opinion of potential_cheater.primary_spouse less than 25
      • or

        Ai honor less than 20

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (28 lines of game script)
would_attempt_to_seduce_married_trigger = {
	trigger_if = {
		limit = { is_married = yes }
		OR = {
			# Adultery is accepted for their gender in their faith
			AND = {
				is_female = yes
				rite = { rite_has_parameter = adultery_female_accepted }
			}
			AND = {
				is_male = yes
				rite = { rite_has_parameter = adultery_male_accepted }
			}
			NOR = {
				# Isn't god-fearing
				has_trait = zealous
				save_temporary_scope_as = potential_cheater
				# Isn't that fond of partner
				opinion = {
					target = scope:potential_cheater.primary_spouse
					value >= 25
				}
				# Isn't honorable
				ai_honor >= low_positive_ai_value
			}
		}
	}
}

As written in game/common/scripted_triggers/00_adultery_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls would_attempt_to_seduce_married_trigger.

Events (2)

Scripted triggers inside an event file (1)

  • suitably_flirty_knight

Scripted triggers (1)

Source: game/common/scripted_triggers/00_adultery_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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