CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · All Under Heaven files

tribute_mission_is_available_concubine_trigger

tribute_mission_is_available_concubine_trigger = yes

game/common/scripted_triggers/tgp_tribute_mission_triggers.txt, line 160 (18 lines). No parameters.

tribute_mission_is_available_concubine_trigger is a scripted trigger in Crusader Kings III, in the All Under Heaven files, written at line 160 of its file. It takes no parameters: tribute_mission_is_available_concubine_trigger = yes (or no). The game's script calls it in 4 places, among them Exact Tribute (interaction), Select Concubine Tribute (interaction) and tribute_mission_decision_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_triggers/tgp_tribute_mission_triggers.txt.

What it checks

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (18 lines of game script)
tribute_mission_is_available_concubine_trigger = {
	is_available = yes
	is_ruler = no
	is_playable_character = no
	is_adult = yes
	is_young_character = yes  # historically 13~16/20 but for gameplay reason let it wider. in case still not suit, use is_very_young_character instead
	has_any_disease_trigger = no
	has_easily_mocked_physical_attribute_trigger = no
	NOT = { is_heir_of = court_owner }  # don't be silly
	# have some highlight: they are rich and no interest in average lowborn.
	OR = {
		is_close_family_of = court_owner
		dynasty ?= { dynasty_prestige_level >= medium_dynasty_prestige_level }
		num_of_good_genetic_traits > 0
		attraction > 0
		highest_skill_value >= good_skill_level
	}
}

As written in game/common/scripted_triggers/tgp_tribute_mission_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls tribute_mission_is_available_concubine_trigger.

Character interactions (2)

Scripted triggers (1)

Source: game/common/scripted_triggers/tgp_tribute_mission_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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