Scripted trigger · All Under Heaven files
tgp_is_minister_title
tgp_is_minister_title = yesgame/common/scripted_triggers/10_tgp_triggers.txt, line 175 (13 lines). No parameters.
tgp_is_minister_title is a scripted trigger in Crusader Kings III, in the All Under Heaven files, written at line 175 of its file. It takes no parameters: tgp_is_minister_title = yes (or no). The game's script calls it in 13 places, among them Ask for Council Position (interaction), Start Claimant Faction (interaction) and diarch_coup_attempt_end_diarchy_effect (local effect). Patch 1.20.1.2, from game/common/scripted_triggers/10_tgp_triggers.txt.
What it checks
One of these
this = title:e_minister_chancelloror
this = title:e_minister_censoror
this = title:e_minister_grand_marshalor
this = title:e_minister_of_personnelor
this = title:e_minister_of_revenueor
this = title:e_minister_of_ritesor
this = title:e_minister_of_waror
this = title:e_minister_of_justiceor
this = title:e_minister_of_works
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (13 lines of game script)
tgp_is_minister_title = {
OR = {
this = title:e_minister_chancellor
this = title:e_minister_censor
this = title:e_minister_grand_marshal
this = title:e_minister_of_personnel
this = title:e_minister_of_revenue
this = title:e_minister_of_rites
this = title:e_minister_of_war
this = title:e_minister_of_justice
this = title:e_minister_of_works
}
}As written in game/common/scripted_triggers/10_tgp_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls tgp_is_minister_title.
Character interactions (2)
Scripted effects inside an event file (3)
- diarch_coup_attempt_end_diarchy_effect
- diarch_coup_attempt_standard_suite_effect
- diarch_coup_attempt_take_titles_effect
On actions (the game's own hooks) (5)
- on_game_start
- on_government_change
- on_realm_capital_change
- on_title_gain
- on_vassal_change
Scripted effects (2)
Factions (1)
- Claimant Faction
Source: game/common/scripted_triggers/10_tgp_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.