CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · All Under Heaven files

tgp_is_hegemon_or_below_in_dynastic_cycle_trigger

tgp_is_hegemon_or_below_in_dynastic_cycle_trigger = yes

game/common/scripted_triggers/10_tgp_dynastic_cycle_triggers.txt, line 25 (20 lines). No parameters.

tgp_is_hegemon_or_below_in_dynastic_cycle_trigger is a scripted trigger in Crusader Kings III, in the All Under Heaven files, written at line 25 of its file. It takes no parameters: tgp_is_hegemon_or_below_in_dynastic_cycle_trigger = yes (or no). The game's script calls it in 6 places, among them Request Incursion (interaction), After Rain Comes the Sun (event tgp_dynastic_cycle.0072) and Heaven's Favorite … (event tgp_dynastic_cycle.0062). Patch 1.20.1.2, from game/common/scripted_triggers/10_tgp_dynastic_cycle_triggers.txt.

What it checks

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (20 lines of game script)
tgp_is_hegemon_or_below_in_dynastic_cycle_trigger = {
	custom_description = {
		text = tgp_is_hegemon_or_below_in_dynastic_cycle_trigger_tt
		trigger_if = {
			limit = {
				any_character_situation = {
					situation_type = dynastic_cycle
				}
			}
			top_participant_group:dynastic_cycle ?= {
				NOT = {
					participant_group_type = other_rulers
				}
			}
		}
		trigger_else = {
			always = no
		}
	}
}

As written in game/common/scripted_triggers/10_tgp_dynastic_cycle_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls tgp_is_hegemon_or_below_in_dynastic_cycle_trigger.

Character interactions (1)

Events (5)

Source: game/common/scripted_triggers/10_tgp_dynastic_cycle_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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