CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
Silk & Silverout Tue, Nov 17What's free, what needs the DLC, price →

Scripted trigger · By God Alone files

tenet_benevolent_governance_unconditional_release_trigger

tenet_benevolent_governance_unconditional_release_trigger = yes

game/common/scripted_triggers/pam_scripted_triggers.txt, line 6749 (15 lines). No parameters.

tenet_benevolent_governance_unconditional_release_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 6749 of its file. It takes no parameters: tenet_benevolent_governance_unconditional_release_trigger = yes (or no). The game's script calls it in 2 places, among them tenet_benevolent_governance_clemency_effect (scripted effect) and tenet_benevolent_governance_clemency_fulfillment_value (script value). Patch 1.20.1.2, from game/common/scripted_triggers/pam_scripted_triggers.txt.

The comment above it in the file

Same rules as release_from_prison_interaction and only valid inside that interaction

What it checks

Every line of it is script with no tooltip text: the script is below.

The script as written (15 lines of game script)
tenet_benevolent_governance_unconditional_release_trigger = {
	scope:demand_conversion = no
	scope:renounce_claims = no
	scope:banish = no
	scope:take_vows = no
	scope:recruit = no
	scope:disfigure = no
	scope:blind = no
	scope:castrate = no
	scope:demand_admin = no
	scope:gain_hook = no
	scope:make_puppet = no
	scope:change_prison = no
	scope:become_executioner = no
}

As written in game/common/scripted_triggers/pam_scripted_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls tenet_benevolent_governance_unconditional_release_trigger.

Script values (1)

  • tenet_benevolent_governance_clemency_fulfillment_value

Source: game/common/scripted_triggers/pam_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

Spotted a mistake on this page?