Scripted trigger · All Under Heaven files
take_vows_available_trigger
take_vows_available_trigger = yesgame/common/scripted_triggers/10_tgp_triggers.txt, line 982 (3 lines). No parameters.
take_vows_available_trigger is a scripted trigger in Crusader Kings III, in the All Under Heaven files, written at line 982 of its file. It takes no parameters: take_vows_available_trigger = yes (or no). The game's script calls it in 4 places, among them Ask to Take Monastic Vows (interaction), Ask to Take Vows (interaction) and Negotiate Release (interaction). Patch 1.20.1.2, from game/common/scripted_triggers/10_tgp_triggers.txt.
What it checks
- Their rite: The rite has Courtiers can Take the Vows and become a Monk
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (3 lines of game script)
take_vows_available_trigger = {
rite = { rite_has_parameter = take_vows_active }
}As written in game/common/scripted_triggers/10_tgp_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls take_vows_available_trigger.
Character interactions (4)
Source: game/common/scripted_triggers/10_tgp_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.