CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

steppe_building_gfx_use_southeast_asian_trigger

steppe_building_gfx_use_southeast_asian_trigger = yes

game/common/scripted_triggers/00_illustration_triggers.txt, line 712 (6 lines). No parameters.

steppe_building_gfx_use_southeast_asian_trigger is a scripted trigger in Crusader Kings III, written at line 712 of its file. It takes no parameters: steppe_building_gfx_use_southeast_asian_trigger = yes (or no). The game's script calls it in 7 places, among them Coronation (activity), A Nose for Profit (event stewardship_general.2001) and ce1_condemned_village (event backgrounds). Patch 1.20.1.2, from game/common/scripted_triggers/00_illustration_triggers.txt.

What it checks

  • Their culture:
    • has_building_gfx = steppe_building_gfx
  • Is in the Southeast Asia region

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (6 lines of game script)
steppe_building_gfx_use_southeast_asian_trigger = {
	AND = {
		culture ?= { has_building_gfx = steppe_building_gfx }
		geographical_region = world_asia_southeast
	}
}

As written in game/common/scripted_triggers/00_illustration_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls steppe_building_gfx_use_southeast_asian_trigger.

Activities (1)

Events (1)

Event backgrounds (5)

  • ce1_condemned_village
  • Docks
  • Market
  • market_scope
  • village

Source: game/common/scripted_triggers/00_illustration_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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